Inspired by true events from this morning

  • Blackmist@feddit.uk
    link
    fedilink
    English
    arrow-up
    63
    arrow-down
    2
    ·
    1 day ago

    I have lots of bills that are less than that every month, and yet somehow I can’t just say they’re not worth paying…

    • kameecoding@lemmy.world
      link
      fedilink
      English
      arrow-up
      15
      arrow-down
      4
      ·
      1 day ago

      I am guessing you dont have service providers from all over the globe with international transaction fees

      • Blackmist@feddit.uk
        link
        fedilink
        English
        arrow-up
        12
        arrow-down
        3
        ·
        1 day ago

        If I did I’d probably have lots of little satellite offices in various regions to make that easier.

  • Swordgeek@lemmy.ca
    link
    fedilink
    English
    arrow-up
    44
    arrow-down
    2
    ·
    1 day ago

    I guess I shouldn’t be expected to pay for games until my total is over a hundred bucks then?

      • ExtraMedicated@lemmy.world
        link
        fedilink
        English
        arrow-up
        2
        ·
        17 hours ago

        I don’t think I ever got more than $200 in a month. But I keep the money in a separate account and only use it for game dev or business stuff.

    • Disgracefulone@discuss.online
      link
      fedilink
      English
      arrow-up
      3
      ·
      1 day ago

      How do you get into this? Could you DM me the info and perhaps a good starting place? I can’t work right now due to an injury and I’d love to look into this

      • WolfLink@sh.itjust.works
        link
        fedilink
        English
        arrow-up
        2
        ·
        1 day ago

        My experience is with iPhone (yeah yeah boo Apple).

        Most of how I learned was just digging through Apple’s documentation, focusing on one goal at a time. How do I draw stuff to the screen? How do I handle touch inputs? How do I use the built in UI elements? How do I play sounds? How do I get GPS data? Things like that. I’d usually have an idea of a specific mini-project that would make use of a specific new tool.

        Note that I already had some programming experience (although it wasn’t much) before I started teaching myself this way.

        Here’s Apple’s website: https://developer.apple.com/develop/

        Just start by downloading XCode and playing with one of their sample projects. SpriteKit is particularly easy to get started with and there’s a sample project for it. (I’m assuming you want to make something like a game. If you want to make more of a utility app, look up SwiftUI).

        If you aren’t an iPhone user “Apple fanboy”, you can try this: https://developer.android.com/courses

        Also many game engines (e.g. Godot, Unreal, Unity) have support for both iOS and Android.

      • ryathal@sh.itjust.works
        link
        fedilink
        English
        arrow-up
        17
        arrow-down
        1
        ·
        2 days ago

        They don’t. Their payouts leaked a couple years ago, of the thousands of streamers there’s a few hundred that make minimum wage or better. This pattern holds true for YouTube, only fans, etc.

        • Fushuan [he/him]@lemm.ee
          link
          fedilink
          English
          arrow-up
          3
          ·
          2 days ago

          It’s way more than a few hundred. What leaked was the twitch subscriber payout, which doesn’t count all the money spent on bits. Then there’s also sponsorships and youtube content.

          I follow several Path of Exile streamers, and when that released they said that that was not the total payout. They usually do some video guides of builds for the game that, alongside twitch generates content for them. Then there’s also sponsors for gaming rigs and other kind of stuff, sponsors to try new games… Maybe it’s PoE specifically but even streamers that oscillate between 200-800, maybe 1k viewers when there’s no other PoE streamer online earned more that minimum wage with just the twitch payout (given the country they live in ofc).

          • ryathal@sh.itjust.works
            link
            fedilink
            English
            arrow-up
            2
            ·
            2 days ago

            How often are those small streamers the only one though? Having times where you do almost ok aren’t that great if you make nothing 30% of your streaming time.

            • Fushuan [he/him]@lemm.ee
              link
              fedilink
              English
              arrow-up
              1
              ·
              1 day ago

              Given that the leak was the annual earnings from subs your question is irrelevant since it shows that the total average amounts enough.

          • lorty@lemmy.ml
            link
            fedilink
            English
            arrow-up
            2
            ·
            1 day ago

            For every streamer that makes minimum wage there are dozens that make so little they don’t even get paid.

            • Fushuan [he/him]@lemm.ee
              link
              fedilink
              English
              arrow-up
              1
              arrow-down
              1
              ·
              1 day ago

              It’s still more than a few hundred. I don’t remember how big the leaked doc was but it wasn’t in the thousands, it was bigger. Your statement can be true while the statement of the one I responded to be incorrect at the same time.

              I mean, you comment is true and refutes nothing I said.

      • Road_Warrior_10@lemmy.worldOP
        link
        fedilink
        English
        arrow-up
        15
        ·
        2 days ago

        I can’t even begin to understand how hard it is to make it on Twitch. I assume probably the top 1000 streamers make the real money and the rest 99,5% probably make like $50 per month…

        • RiQuY@lemm.ee
          link
          fedilink
          English
          arrow-up
          12
          ·
          2 days ago

          I streamed for like a year and a half+ and I only managed to reach the 50$ treshold to cash out 2 times, so yeah, it’s very rough.

        • moody@lemmings.world
          link
          fedilink
          English
          arrow-up
          3
          ·
          2 days ago

          For most people, it’s a hobby for fun, not a job.

          Those that want to make a job out of it tend to spread out the content creation to youtube and tiktok, and often sponsorships fill in the gaps.

          The ones that actually make a decent living only from streaming are a fraction of one percent.

  • grandma@sh.itjust.works
    link
    fedilink
    English
    arrow-up
    19
    arrow-down
    2
    ·
    2 days ago

    They don’t seem to have an issue sending $10 refunds to my bank account, I wonder how much it actually costs them

    • smeg@feddit.uk
      link
      fedilink
      English
      arrow-up
      12
      ·
      2 days ago

      Complete guess here, but refunds are probably handled differently by the banks compared to new payments, i.e. undoing an error is probably free(ish), but paying people is how they get you

    • ryathal@sh.itjust.works
      link
      fedilink
      English
      arrow-up
      6
      ·
      2 days ago

      The bigger cost is probably the processing time, limiting to $100 probably drops the number of payments by 80%.

  • MarcomachtKuchen@feddit.org
    link
    fedilink
    English
    arrow-up
    16
    arrow-down
    1
    ·
    2 days ago

    Do they just keep your earning in your account until one month your total outstanding earnings breach the 100$ threshold and you’ll receive all your earning in one transaction or does this money get swallowed by steam?

    • Road_Warrior_10@lemmy.worldOP
      link
      fedilink
      English
      arrow-up
      38
      ·
      2 days ago

      I think they keep your money until reach the threshold. Steam aren’t scummy so I’m pretty sure there is no shady stuff going on with your money.

  • itsmect@monero.town
    link
    fedilink
    English
    arrow-up
    5
    arrow-down
    1
    ·
    1 day ago

    Seen your meme during my lunch break doom scrolling on another site. Happy to see you are here on lemmy too!

  • recursive_recursion they/them@lemmy.ca
    link
    fedilink
    English
    arrow-up
    7
    arrow-down
    16
    ·
    edit-2
    2 days ago

    if this is true I’d recommend sending GamersNexus an email with the details as they might be able to help considering their past actions to hold companies accountable

    Edit:
    Steam policy rip, see comments down below

    • Road_Warrior_10@lemmy.worldOP
      link
      fedilink
      English
      arrow-up
      13
      ·
      2 days ago

      It’s true, but it’s Steam policy. If you haven’t reached the threshold for the month, you are not getting a payment. I guess I just have to sell more games and do better next time. I mean with Steam Sale events I will probably get there eventually.

      • recursive_recursion they/them@lemmy.ca
        link
        fedilink
        English
        arrow-up
        3
        arrow-down
        8
        ·
        2 days ago

        It’s true, but it’s Steam policy. If you haven’t reached the threshold for the month, you are not getting a payment.

        damn, guess that’s just how it is if you want to sell games on Steam I guess then :/

  • Road_Warrior_10@lemmy.worldOP
    link
    fedilink
    English
    arrow-up
    165
    arrow-down
    3
    ·
    2 days ago

    For context: I make indie games and have released two so far and I’m currently working on the third one which is weird as fuck. So the way that Steam works is, they don’t send you money anytime you make a sale, but they send all of it at the end of every month. Now September is almost over and I got an e-mail titled “Steam Payment Notification” and I get all hyped up. I open it and read it that the Payment Notification is actually that there is no Payment since I didn’t make $100 in sales. Way to hype me up and bring me down, Steam.

    • Zoot_@lemm.ee
      link
      fedilink
      English
      arrow-up
      74
      arrow-down
      2
      ·
      2 days ago

      Youtube and twitch work this same way. When I was starting there were months where I didnt make any money because I didn’t meet the minimum. Hoping next month meets the requirement for you boss 🙏

        • Zoot_@lemm.ee
          link
          fedilink
          English
          arrow-up
          49
          ·
          2 days ago

          It accumulates, so there is no money lost. It does kinda suck though that as you start, even though you can make money and did make a bit you don’t get to see it yet

          • Halosheep@lemm.ee
            link
            fedilink
            English
            arrow-up
            24
            ·
            2 days ago

            It does make sense from a payment processing standpoint. It doesn’t make sense to spend more money on creating the transaction than is actually being sent.

            • Zoot_@lemm.ee
              link
              fedilink
              English
              arrow-up
              2
              ·
              2 days ago

              Absolutely. It’s got to be the way it is. Just kinda feels bad at first

            • tburkhol@lemmy.world
              link
              fedilink
              English
              arrow-up
              7
              ·
              1 day ago

              I used to pay a particular company by purchase order for this exact reason. CC takes 2-3% of the payment, but purchase order - they’ve got to get themselves into the company system, track the PO, invoice, track the payment…at the time, a common estimate was $50 to process a PO, and if you’re only buying $100 batches, that’s a big hit. Did not like that company, but they were the only place to get whatever it was I had to buy.

              • jqubed@lemmy.world
                link
                fedilink
                English
                arrow-up
                2
                ·
                1 day ago

                I think in the US I’ve heard ETF/ACH transaction fees are usually around $2.50? It might be possible to have that apply across a batch, though, as in if you submit 10 payments to 10 different people as a single transaction it’s still just $2.50, or 25¢ per person. I’m only getting this from hearing accountants complain at companies I’ve worked with, so I don’t understand the details. But I’ve seen it pretty common with companies doing payouts to want to see a minimum amount before they actually send the payment, otherwise it’s not worth doing.

    • SirDerpy@lemmy.world
      link
      fedilink
      English
      arrow-up
      19
      arrow-down
      1
      ·
      edit-2
      2 days ago

      Does Steam take a cut for distribution?

      If not, while this emotionally sucks, they’ve a solid operational policy.

      • Road_Warrior_10@lemmy.worldOP
        link
        fedilink
        English
        arrow-up
        40
        arrow-down
        2
        ·
        2 days ago

        Yes, their cut is 30% which is a lot, but they are pretty much the only big platform out there. Epic games has been trying to get in the game but so far they are not close. Their cut is 15%.

        • SirDerpy@lemmy.world
          link
          fedilink
          English
          arrow-up
          40
          arrow-down
          7
          ·
          2 days ago

          I want to note that you’d need about $143 in gross sales to meet the threshold of $100 in net profit.

          On the surface that sounds like a lot. But, they’re providing a service without any guarantee of any income. Epic can only compete because they’ve few users and are willing to operate at a near loss in attempt to garner market share.

          This will be a difficult one for others to understand as a “good deal”. Gamers are usually correct when they pull out their pitchforks. This should not be one of those times.

          • Zedstrian@lemmy.dbzer0.com
            link
            fedilink
            English
            arrow-up
            38
            arrow-down
            9
            ·
            2 days ago

            While I’m no fan of Epic Games for bribing companies to keep games off of Steam for a year or more, Valve’s market dominance in PC game sales isn’t a good thing for developers or consumers.

            • AlotOfReading@lemmy.world
              link
              fedilink
              English
              arrow-up
              5
              ·
              edit-2
              1 day ago

              The thing is, steam’s market dominance is one of user choice rather than anticompetitive strategies or lack of alternatives. Steam doesn’t do exclusives, they don’t charge you for external sales, they don’t even prevent you from selling steam keys outside the platform, or users from launching non steam games in the client. The only real restriction is that access to steam services requires a license in the active steam account. Even valve-produced devices like the steam deck can install from other stores.

              Sure, dominance is bad in an abstract theoretical way and it’d be nice if Gog, itch.io, etc were more competitive, but Steam is dominant because consumers actively choose it.

            • SirDerpy@lemmy.world
              link
              fedilink
              English
              arrow-up
              27
              arrow-down
              5
              ·
              2 days ago

              Competition in capitalism is always better than a lack thereof. But, we’ve not busted monopolies in a significant way since Ma Bell. And, even if we were, at 75% of the global market share they’d not warrant any action yet.

              There’s going to be a dominant organization because late stage capitalism sucks. And, I’d rather it be Valve than some alternative trying to fuck me over at every opportunity.

          • Serinus@lemmy.world
            link
            fedilink
            English
            arrow-up
            2
            arrow-down
            1
            ·
            1 day ago

            Epic can only compete because they’ve few users and are willing to operate at a near loss

            Bullshit. Epic’s loses are in paying for exclusives and giving away games while ruining their PR.

            Steam could operate at 15% if they wanted to. But… why would they do that?

            • SirDerpy@lemmy.world
              link
              fedilink
              English
              arrow-up
              1
              arrow-down
              2
              ·
              24 hours ago

              Neither is publicly traded. Neither of us know the numbers.

              Does Steam make money on hosting indie games?

              How does one research such a question?

              I don’t need answers. I had them before I made my second post above.

              Good luck to you.

        • JimmyMcGill@lemmy.world
          link
          fedilink
          English
          arrow-up
          2
          ·
          1 day ago

          Isn’t it free up to a certain amount?

          Also aren’t you able to create steam keys for free and resell them wherever you want and they won’t take a cut off those?

  • maneframe@lemmy.sdf.org
    link
    fedilink
    English
    arrow-up
    75
    ·
    1 day ago

    Hey me too! I released my first game on Steam a month ago and by all objective measures it was a flop, but as a hobbyist I’m still proud of it. It honestly did better than I thought for a small niche game that I did a terrible job of marketing, and my one review so far was quite positive so I’ll count that as a small win as I move onwards to the next game.

    • Bongles@lemm.ee
      link
      fedilink
      English
      arrow-up
      19
      ·
      1 day ago

      Considering you’re a hobbyist and probably don’t have marketing, it’s too soon to say it’s a flop. Many games like that pop off later once it gets seen.

      • maneframe@lemmy.sdf.org
        link
        fedilink
        English
        arrow-up
        9
        ·
        1 day ago

        I appreciate the optimism! I hope it can find an audience over time, but it’s definitely tough to stand out. For now, I’m aiming to just keep making games and improving, rather than giving up after the first try, which sadly seems to happen a lot out there.

    • TachyonTele@lemm.ee
      link
      fedilink
      English
      arrow-up
      7
      ·
      edit-2
      1 day ago

      What’s your game? Niche games are awesome. And if you made it with Godot I’m definitely interested.

    • gwen@lemmy.dbzer0.com
      link
      fedilink
      English
      arrow-up
      68
      arrow-down
      1
      ·
      1 day ago

      you cant just SAY that and then not mention the game name

      wow you really are bad at marketing

      • Donjuanme@lemmy.world
        link
        fedilink
        English
        arrow-up
        5
        ·
        1 day ago

        Got it on follow, if I ever get a house with a better Internet connection I’ll give it a shot and leave a review

      • indomara@lemmy.world
        link
        fedilink
        English
        arrow-up
        4
        ·
        1 day ago

        This is super cute! If I buy these now for my friends and family but set it to deliver the gift near Christmas, would you get the money now? Or not til Christmas?

        This looks perfect for when everyone is over on Christmas eve! <3

        • maneframe@lemmy.sdf.org
          link
          fedilink
          English
          arrow-up
          3
          ·
          1 day ago

          I’m glad you like it! I actually made my first prototype right before last Christmas so I could play it when my family got together, and people enjoyed it so much I just kept working on it.

          As far as gifting goes, I actually didn’t know you could get Steam gifts that deliver later, so I’m not entirely sure of the answer, but I assume if they charge you for the game right away it would process the payment then too.

          Full disclosure though, only one person needs a copy of the game to run it and play with a group. Everyone joins the game by visiting a website (generally on their phone), similar to how Jackbox games work. So there’s no obligation to gift copies, but if you still do I will be quite honored and grateful!

          • indomara@lemmy.world
            link
            fedilink
            English
            arrow-up
            2
            ·
            1 day ago

            Aww, you’re adorable. I will buy the games closer to Christmas for everyone, my reading tells me that if I buy the game and the person does not accept the gift then they will give me a refund, so I imagine you won’t get the money until everyone accepts.