If you like action-adventures, the paranormal and strong audiovisuals, absolutely. If character development of the protagonist is important to you, definitely not. The storytelling is solid otherwise, though.
But the sound and visual design work just so well to create this atmosphere or mood that let me immerse deeply but that also let me sigh in relief when I quit the game. It gave me this almost constant sense of dread even though it’s not terrifying like a horror game at all (and I really hate horror games or movies) that fit the story so well. It’s hard to describe, it’s weirdly different but not in a bad way.
If you have the HW power, I recommend playing with RT but without DLSS. Otherwise with RT and DLSS. DLSS does introduce some weird kind of artifacts or such sometimes. Not bad, just better without if you can.
I always thought of control as “that tech demo game with DLSS”. It’s actually a good game?
If you like action-adventures, the paranormal and strong audiovisuals, absolutely. If character development of the protagonist is important to you, definitely not. The storytelling is solid otherwise, though.
But the sound and visual design work just so well to create this atmosphere or mood that let me immerse deeply but that also let me sigh in relief when I quit the game. It gave me this almost constant sense of dread even though it’s not terrifying like a horror game at all (and I really hate horror games or movies) that fit the story so well. It’s hard to describe, it’s weirdly different but not in a bad way.
If you have the HW power, I recommend playing with RT but without DLSS. Otherwise with RT and DLSS. DLSS does introduce some weird kind of artifacts or such sometimes. Not bad, just better without if you can.
I’ll add on that the little notes, journals, and audio files you find throughout the game are some excellent world building.
Control is pretty great.