Larian’s Swen Vincke posted a tweet yesterday showing the game hitting 500,000 concurrent players, making it the third most played game on all of Steam He said that he told IT to only expect 100,000 concurrents at max.
The game does have multiplayer. If it’s not using P2P connections, preparing for 100k players and having 700k could make that slower. But I’m pretty sure it’s P2P so that doesn’t make any difference.
There’s still going to be some server overheads in connecting players together initially (I don’t think it works just by IP), but yeah I think the game stuff itself is P2P.
The game does have multiplayer. If it’s not using P2P connections, preparing for 100k players and having 700k could make that slower. But I’m pretty sure it’s P2P so that doesn’t make any difference.
There’s still going to be some server overheads in connecting players together initially (I don’t think it works just by IP), but yeah I think the game stuff itself is P2P.
The Steam Matchmaking API is included in their 30% cut. They can have 0 servers.