Mine has to be Dragon Quest: Rocket Slime, a DS spin off of the Dragon Quest series that sees you playing as a slime operating a tank and rescuing the people from your town. You run around the overworld, collecting items to use as ammunition and saving money to upgrade your tank. The art and music are just as great as you’d expect from the Dragon Quest series. It made fantastic use of the DS’s dual screens. It’s also written for a younger audience, so a lot of it is just really silly and fun! Try it out for sure, I’m so sad there’s no sequel :(
I don’t see anyone talking about CrossCode, but it’s such an amazing game. And it’s on sale right now!
https://store.steampowered.com/app/368340/CrossCode/
Profound story, excellent sound design, amazing soundtrack, insanely well designed combat system. It’s just an incredible game. It has more content, depth, and attention to detail than most AAA games these days.
If you’re picking it up, get the DLC as well! It’s not just DLC, it’s the conclusion of the game’s story!
I checked the game just now, I’m intrigued. What game do you think has similar vibe as this game?
Just more info for anyone that is interested in the game; now is the perfect time to buy it on Steam because the game currently has its biggest discount yet (same with its 2 DLCs).
@nyoom@kbin.social
(Replying to kbin users is broken right now, so I’ll try this)
I haven’t been able to find a game anything like CrossCode. Most games with a pixel art style are turn-based RPGs, and while I also love those, they aren’t really comparable to CrossCode’s real time action combat. I also haven’t seen a recent game with writing and humor as good as CrossCode’s. I might have to find some SNES/PSX era games to try out, although I’ve played the major ones.
The CrossCode devs are making a new game though, codenamed “Project Terra.” It’s a few years out, but the gameplay style is essentially a refined version of CrossCode’s. You can check out gameplay footage on their dev blog:
https://www.radicalfishgames.com/?p=7386
CrossCode is phenomenal. I love how they crammed it with tons of sidequests without ever getting bogged down in repetition, because most of those quests put brand new spins on the combat mechanics.