• Hermitix@beehaw.org
    link
    fedilink
    arrow-up
    7
    ·
    1 year ago

    Every video game and every TV program for DECADES ran at 30fps. 29.97, actually. Nobody was motion sick or got eye strain.

    • sarsaparilyptus@beehaw.org
      link
      fedilink
      arrow-up
      6
      ·
      1 year ago

      People who were actually there at the time say otherwise. And so do I, because I was there too. Slow frame rates look like shit, and they have always looked like shit. The first video game I actually enjoyed because it wasn’t visually uncomfortable to look at was F-Zero X on the N64. Would you like to take a guess as to why?

    • Jinxyface@kbin.social
      link
      fedilink
      arrow-up
      3
      ·
      1 year ago

      Just because you’re okay with 30FPS doesn’t make it “fine” or “good” either. Higher FPS is objectively better. Period. That means 30FPS is bad, when the other options is 60FPS (Or higher, because the console is being DIRECTLY MARKETED to the consumers as a 60FPS-120FPS console)

      Nobody was motion sick or got eye strain.

      Wow, I didn’t realize you could speak on behalf of everyone’s personal reaction to FPS

    • exu@feditown.com
      link
      fedilink
      arrow-up
      2
      ·
      1 year ago

      The difference is that TV and movies have a consistent delay between frames. That is often not the case with video games.

    • TrisMcC@beehaw.org
      link
      fedilink
      arrow-up
      1
      ·
      1 year ago

      Most games of the NES, Genesis, and SNES era ran at 240p, 60fps (in the NTSC regions).