Finally some interesting news on this game!
Traffic giving away for emergency vehicles will hopefully in itself be of great help at reducing annoyances. Tough I’m a bit worried when they say “The citizens need to find a parking space and that will further drive up the importance of handling roads and traffic.”. I could see that becoming a problem if not implemented right and further congesting traffic. Them implementing seasons sound really interesting though!
Parking does sound like a pain, but also a very realistic representation of many cities. I think it’s in line with CS being a “traffic simulator with city building elements.”
I just hope they can make traffic properly utilize all the lanes on a road.
I’m so hyped for this. My two biggest wishes for it are better support for public transport oriented and walkable cities, and better performance when playing larger cities
Hopefully they will have better multithread support.
I’ve played a LOT of C:S1, super stoked for the sequel! The gameplay trailer also showed what looks to be multi-use zoning, which would be amazing.
Hopefuly it won’t need bunch of mods to have enjoyable gameplay anymore. Default traffic was terrible and mods were the driving force of the gameplay improvements.