• kn0wmad1c@programming.dev
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    10 months ago

    Everyone is mad about this but I still don’t understand how RDR2 was even nominated for Labor of Love, let alone won.

    • TheWildTangler@lemmy.world
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      10 months ago

      It’s a popularity vote, players nominated and voted for the games. So they just trolled the votes for this and Starfield

      • CileTheSane@lemmy.ca
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        10 months ago

        For the nominations users at least had the option to skip sections if they couldn’t think of anything to nominate. For the voting, in order to get the participation reward players had to vote for something in each category.

        This led to a lot of users who don’t care about the actual voting and just wanting the participation to vote for the one game they recognized in the category.

      • dangblingus@lemmy.dbzer0.com
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        10 months ago

        Popularity based on trolling. Every year Labor of Love goes to Terraria or CSGO or something earnest like that.

    • firecat@kbin.social
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      10 months ago

      Valve loves money and it clearly shows. The steam awards just became an advertising tool, people in Valve had to write the paragraph about the game.

      • hackitfast@lemmy.world
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        10 months ago

        They do like money, but Valve also loves providing a service to people.

        Nobody uses Epic Games, Origin, Ubisoft Connect, or Battle.net because they want to, they use it because they have to.

        Steam Awards is a bit janky sure, but to say that their inability to run pointless awards properly ruins the convenience and value that Steam brings to its users would be a gross overstatement.

        • ekZepp@lemmy.world
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          10 months ago

          Damn i only have EG and Gog accounts because of the free games… and Ubisoft because of the AC (except Valhalla, fk that), series .

        • firecat@kbin.social
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          10 months ago

          No they don’t care about the service, we should be able to play games without steam client, we should be able to resell digital games, developers should not had to pay $100 non refundable fees to upload one game each time, etc.

          Steam cares about money, it’s just that simple.

          • wahming@monyet.cc
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            10 months ago

            They’re a business, not a charity. OF COURSE they care about money. What’s nice is that they do it ethically and in a consumer-friendly way.

          • BobGnarley@lemm.ee
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            10 months ago

            Are you able to resell digital games on Nintendos platforms? What about playstation or xbox? Wow, no you say?

            • firecat@kbin.social
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              10 months ago

              Neither in steam, the keysellers are scams and the developers can scam you with the key. You don’t own the game, Nintendo lets you own games in physical format and has never let publishers remove them.

        • cottonmon@lemmy.world
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          10 months ago

          Only write-ups I could see was for the description of the award. I don’t remember if the games had write-ups during the voting period though.

  • The Barto@sh.itjust.works
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    10 months ago

    Technically the game does have innovative gameplay, no AAA studio has the balls to release a game as boring and lacking in gameplay that Bethesda has, they spent over a decade making fast travel the most integral gameplay mechanic.

    • circuitfarmer@lemmy.sdf.org
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      10 months ago

      Fast travel, plus inconsistency in whether or not you even get an “immersive” cutscene. Half the time you click into the menu and BOOM you’re standing outside at some new location. About as much fun as fast traveling to another part of an Excel sheet.

      • CaptnNMorgan@reddthat.com
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        10 months ago

        That’s honestly my main issue. I got 25 hours in and got frustrated I wasn’t getting any cutscenes. Been waiting for a mod to add them every time I travel before I go back

        • circuitfarmer@lemmy.sdf.org
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          10 months ago

          They make a huge difference! I could at least keep myself in the zone with cutscenes. Without them it’s just absolutely horrible to go anywhere.

          • CaptnNMorgan@reddthat.com
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            10 months ago

            Exactly, without them it’s literally impossible to feel like you aren’t fast traveling. The beauty of previous Bethesda games was that you could play the entire game without fast traveling and you would be rewarded almost every time you chose to walk instead of fast travel.

      • The Barto@sh.itjust.works
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        10 months ago

        I stoped playing when I got shitty that I had to run to my next destination, got so used to fast traveling that walking became a chore.

    • 🇰 🌀 🇱 🇦 🇳 🇦 🇰 ℹ️@yiffit.net
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      10 months ago

      Technically the game does have innovative gameplay

      In what universe? It’s the same formula they’ve used since Morrowind. Which even when Morrowind came out, was not innovative. It has nothing new across the board. From graphics tech to gameplay mechanics to story-telling devices.

  • Sanctus@lemmy.world
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    10 months ago

    The awards don’t mean shit, there was nothing even close to innovative about Starfield. They took No Man’s Sky, made it worse, and shoved their 15 year old npc behavior in it.

      • smeg@feddit.uk
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        10 months ago

        It’s worse than that because Steam essentially pay you to vote (by giving you a card or something you can sell) so people are incentivised to just pick a random game or the only game they’ve heard of.

  • SpookyCoffee@lemmy.world
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    10 months ago

    2006: Make oblivion

    2007-2022: Recycle gameplay for other IPs

    2023: Make oblivion in space

    Truly innovative

      • Wogi@lemmy.world
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        10 months ago

        That would be good.

        This is TES online in Space, with half of the features replaced by loading screens.

      • Caveman@lemmy.world
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        10 months ago

        All they had to do was to reskin oblivion and pass it through an AI upscaling for models. Reskin the horse to be a spaceship and you’re done.

    • amio@kbin.social
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      10 months ago

      2023: Make oblivion in space

      I fucking wish. I’m a huge, bitter whiner about Starfield and I would’ve loved it if it’d kept quality as high as Oblivion was (for its time, don’t laugh)

      • SpookyCoffee@lemmy.world
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        10 months ago

        No laugh. Oblivion still holds up imo. Sure, most npc are thin as paper, but so are in starfield. Tho oblivion at least have them silly and memorable.

  • bender223@lemmy.today
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    10 months ago

    Wait, do they know what the word innovative means?

    Wait, do they know what the word gameplay means?

    Wait, do they know what the word most means?

  • Annoyed_🦀 @monyet.cc
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    10 months ago

    I have no side to take, but it’s sorta hilarious seeing people saying the award mean nothing when it’s starfield that win it, and on the other hand congratulate Baldur’s Gate for winning another GOTY. Truly the Schrodinger Award.

    • Goronmon@lemmy.world
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      10 months ago

      Games you liked winning awards is something to celebrate. Games you don’t like winning awards is proof that awards are a joke and should be ignored. Just how things work.

      • wia@lemmy.ca
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        10 months ago

        For real. The new in thing is to sit on any game you are mildly disappointed in and claim it’s the worst game of all time and no one can like it.

        For being the shittiest game of all time there sure are a lot of people (myself included) who put in nearly a hundred hours into it or even more…

        Everyone obsessed with absolutes these days, no place for middle ground or a measured response.

        • RGB3x3@lemmy.world
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          10 months ago

          Yeah, but whether you like Starfield or not, can we all admit that it’s for sure not most innovative?

          What did it do that’s particularly new, innovative, or great?

          • wia@lemmy.ca
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            10 months ago

            Why did you include great in new/innovative?

            I think the ship builder fits all of that despite your wording. It was new, it was fun, it achieved awesome results. The amount of interesting ships people built was crazy. It plays a pretty big part of the game, and finishing some unique skills out there was cool.

            Possibly killing off your spouse or main companion was wild. I can’t recall having the possibility happen in a game like this before. That messed me up for a bit.

            The looping gameplay with insane universes was innovative. A bit tedious to achieve but still neat

            At best I can agree it’s not the most innovative, but bit apparently some people did. I think hifirush or Shadow of doubt should be there. But that’s just me.

    • Lemmilicious@feddit.nu
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      10 months ago

      To be fair, “game of the year” feels like it’s meant to measure popularity, while “most innovative” sounds like it shouls measure how innovative a game is, which is perhaps why the two awards get such different reactions.

      • Annoyed_🦀 @monyet.cc
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        10 months ago

        Well tbf as well, innovative is as subjective as game of the year, what seems to be innovative to some might not be one for another. It’s hard to define “innovation” because it’s simply a process of putting in change on an established thing. Try google “innovative product of (year)” and you might see a tons of “isn’t it just x but y” product.

        In my case i haven’t played Starfield nor Baldur’s Gate 3 so i wouldn’t know whether they deserve the award or not, if people think it does, hey, more power to them. Steam Award is a popularity contest voted by people anyway, taking it seriously is missing the point.

        • wahming@monyet.cc
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          10 months ago

          innovative is as subjective as game of the year

          I don’t think I’ve actually heard a single person unironically assert Starfield is ‘innovative’…

            • wahming@monyet.cc
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              10 months ago

              Not saying you did. I’m saying while ‘innovative’ might be subjective, it’s hard to see how it actually could deserve the ‘most innovative’ title when practically nobody would agree to that claim. It’s fairly obvious the vote had little to do with the actual game.

              • Annoyed_🦀 @monyet.cc
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                10 months ago

                Even if they think it is, looking at todays online environment, i understand why it’s not an open statement. I remember the game is well received on launch, then it slowly slip to mixed and negative a month or so later, i shaped my opinion based on this.

                For comparison, No Man Sky won Innovative Award by GDC for the launch version.

                I don’t really take award seriously, less so with Steam Award. Watching people react to it is still funny though, ngl.

  • caut_R@lemmy.world
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    10 months ago

    That‘s a user-vote, no? I can‘t say I‘m surprised that there‘s some headscratchers, I doubt the average user knows what innovative gameplay is supposed to be. They should let people vote as they did, then curate the top 20 of each category into 10 fitting games so those that don‘t match the award category are out, and then let people put their final vote between those 10.

    • woelkchen@lemmy.world
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      10 months ago

      That‘s a user-vote, no? I can‘t say I‘m surprised that there‘s some headscratchers, I doubt the average user knows what innovative gameplay is supposed to be.

      Valve incentivized its users to vote in all categories.

      • chemical_cutthroat@lemmy.world
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        10 months ago

        Not only incentivized it, but put certain games at the front of all of the categories. I don’t know if those games were already voted on by other players, or paid for ads by the companies themselves, but I know that I was presented with games that I didn’t feel fit into the category they were in. Personally, though, I really don’t give a shit about awards. I can’t think of any, aside from some book awards, that aren’t bought and paid for popularity contest.

    • cottonmon@lemmy.world
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      10 months ago

      Most people probably didn’t even recognize the other games. I only know about Shadow of Doubt (which I think should have won) because Yahtzee made a video about it.

  • WarmSoda@lemm.ee
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    10 months ago

    Winning this award has done so much more damage to Bethesda than I’m sure they could ever have expected.

      • Fyurion@lemmy.world
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        10 months ago

        It was cool at first, but the issue is you lockpick things every 5 seconds and get almost nothing for it but the minigame takes way too long. Maybe if there were less things to lockpick and if there was something acctually worth it inside each time (and not just 1 in 100) then it might not be so bad

    • cyanarchy@sh.itjust.works
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      10 months ago

      Digipicking and a builder for a ship you can’t meaningfully use were the only refreshing and engaging mechanics in that game.

  • set_secret@lemmy.world
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    10 months ago

    i couldn’t even get through the tutorial, space skinned skyrim is a about as innovating as a subscription model for a new app.

  • Echo Dot@feddit.uk
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    10 months ago

    Even if it weren’t for all of the problems the game has it’s hardly innovative. I don’t think a Bethesda game has been innovative ever. They didn’t even invent the fallout franchise.

    • PorkRoll@lemmy.world
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      10 months ago

      Fallout 3: Find your dad!

      Fallout New Vegas: Your quest for revenge will lead you right into the middle of a political struggle which will decide whether this post-apocalypse society will fall to fascism, a corrupt republic that’s two bad elections away from fascism, a technofascist, your rule, etc.

      Fallout 4: Find your son!

      • replicat@lemmy.world
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        10 months ago

        It’s interesting to keep in mind the basically no one who worked on that game still works for Bethesda.