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Joined 1 year ago
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Cake day: June 11th, 2023

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  • My buddy at work has expressed interest in Gaslands. Typical me, I purchased a bunch of stuff for it a couple years ago and let it sit un touched.

    pulled it out to re-read the rules and the boys wanted in. Well, they wanted to paint first. So we had all of them paint their own car and glue some machine guns (and spikes…so many toothpicks died that day). I also have a 3d printer now, so finally some terrain that matches.

    All the boys painted their own cars, just needing a little help with glue. My youngest (6) painted the batmobile and it’s pretty impressive.

    so we had a race. one of the kids had a monster truck to use, so things weren’t “fair” can-wise, but who cares.

    Right after this image, the Red Truck rammed the monster truck. which caused a wipeout of the monster truck, who spin forward past the green buggy. Purple Cherokee moves forward and flamethrowers both the bug and the monster truck.

    After turning round, Monster Truck runs over the green buggy and crushes it. Batmobile power slides around the corner and zips to victory.

    I was the Green Buggy




  • any other games they do like? what works for one 12 year old won’t for another.

    Menara - cooperative dexterity game, where you building towers Legendary - Marvel Superhero deckbuilding . “Semi” coop, but if you tweak the difficulty, the focus is on coop Flashpoint:Fire Rescue - Firemen. rescue people, fight fires.
    Pandemic/Forbidden Island - this is the ‘classic’ coop. it’s a little puzzly for my tastes, but it’s popular.
    D&D Adventure Games - Wrath of Ashardalon, Castle Ravenloft. alittle older, but scratches a coop dungeon crawler itch.

    my son (11) really enjoys Aeon’s End and Spirit Island.










  • I’ve played a lot of Betrayal. I play tested it at AvalonCon back while I was in high school.

    It’s very random, and has the potential for some really great games and some real duds. I know in the later editions there have been efforts made to tighten up the scenario balance, do maybe things are better. But From my experience, maybe 1 in 3 games has been ‘good’, 1 just meh, and the last a steamroller for one side. So many of the scenarios depend on thr size of the house, with too large or too small of a house making it unbalanced. Or specific items being useless or over powered. And many of the scenarios have pretty loose rules.

    As long as you understand that, it’s a fairly light game that can have a decently large group working together.

    I’ve enjoyed my copy, but there was a stretch where it was OOP and going for big money. It wasn’t worth that, but for a regular in-print price, it’s fine.