This seems to be ~20% of their total workforce.
That’s not unusual for games studios after shipping a game unfortunately. It likely means that they don’t have another project ramping up after finishing the Callisto Protocol DLC.
I absolute adore the first two Dead Space games and I could not believe my eyes when this turned out to be a shitty corridor shooter/button masher with like four enemy types.
I REALLY REALLY wanted this game to pan out because I love the genre. Too bad it flopped hard :(.
I bought it day 1 with the intent of (at a minimum) giving it a try until my refund period ran out and it ran like ass. The opening cutscene was a slideshow and that’s with me running a Ryzen 7 5800x, GTX 3070, and 32gb of ram. I started googling to see if it was an issue with drivers or my system and that was when I started seeing reviews for it that weren’t too great. I went ahead and refunded it at that point.
I ran it a couple months ago on a Ryzen 5600x paired with ab6800xt. Game ran brilliantly. I also really enjoyed it. I just didn’t go in expecting it to be dead space. I wanted something new and a little different and that’s exactly what I got. I was surprised I could even play it on steam deck.
TBH, it was literally Day 1 hours after they released it. I think they patched the issue within a couple days, but by then I had already refunded. I’m impressed that it runs on Steam Deck. That’s some good optimization especially for a triple A game that just came out.
Yeah, I ran it mostly low settings, fsr and probably between 30-40 fps. So for tons of people that’d be a no go, but I was just excited to play it before I could get back to my rig.
Yeah two months ago, they basically had patched a majority of the week 1 disappointment. So for me, I had a fresh and reasonable experience. So many studios are releasing under optimized games and patching after sales start.
I am sad this game didn’t work out. I mostly enjoyed it, they did pretty good job fixing it after the launch despite the problems and I just like the genre enough so I would have definitely played another game of this.
Oh well, I hope at some point Glenn makes another horror game.
This game was the definition of video game movie. I seriously think it’s probably just as good of an experience to watch it on YouTube as it is to play and that’s probably not a good trait.
I’m always bummed when a super-hyped game doesn’t perform well. I’m not into this genre so I don’t really know if I’ll ever play it to find out for myself why.