I always want it to be the spear, but I find that most games don’t really get spears right or just generally make them a worse choice than some type of sword. Spears or something in the spear family were the weapon of choice for the vast majority of human history. This is true both in contexts where fighting would have been done in tight formation and in times/places where it was not. It was more common than the sword, and in many places and times would have been considered a fighter’s main weapon, with a sword acting as a kind of sidearm. In games, however, spears are almost always less effective than swords, while reach advantage is usually very minor or negated altogether.
That game looks cool, but the thrown spear isn’t really what I was thinking about. I feel like games do a slightly better job representing that.
It’s the spear as a main battle weapon that I think doesn’t get represented well in popular culture. For example, Vikings in games usually are depicted with axes, but spear and shield were probably more common.
The same goes for really any medieval or faux-medieval setting. The vast majority of fighters would have had some variation on the pointy stick as their main weapon, because they were so deadly effective.
There’s also a commonly repeated argument that spears might be the main weapon in massed battle, but in small groups or one on one combat it would be ineffective, but I’ve seen plenty of HEMA matches and recreations that show that spear users can beat sword users, often with very little experience with the weapon.
I always want it to be the spear, but I find that most games don’t really get spears right or just generally make them a worse choice than some type of sword. Spears or something in the spear family were the weapon of choice for the vast majority of human history. This is true both in contexts where fighting would have been done in tight formation and in times/places where it was not. It was more common than the sword, and in many places and times would have been considered a fighter’s main weapon, with a sword acting as a kind of sidearm. In games, however, spears are almost always less effective than swords, while reach advantage is usually very minor or negated altogether.
I feel like most games don’t get real weapon types correct.
And there are too many forgotten weapon types!
I wonder if a flag('s fabric) could be used as a weapon…
Do you know the game Lichtspeer? 😅
It’s basically the game if you like spears!
That game looks cool, but the thrown spear isn’t really what I was thinking about. I feel like games do a slightly better job representing that.
It’s the spear as a main battle weapon that I think doesn’t get represented well in popular culture. For example, Vikings in games usually are depicted with axes, but spear and shield were probably more common.
The same goes for really any medieval or faux-medieval setting. The vast majority of fighters would have had some variation on the pointy stick as their main weapon, because they were so deadly effective.
There’s also a commonly repeated argument that spears might be the main weapon in massed battle, but in small groups or one on one combat it would be ineffective, but I’ve seen plenty of HEMA matches and recreations that show that spear users can beat sword users, often with very little experience with the weapon.