Soyboy stealth archer has to slowly sneak around and line up shots one at a time. If spotted, he must hide, or run, until aggro drops and he can start sneaking again.
Chad two-handed weapon user boldly charges in and power attacks anything that moves until all that’s left are bloody corpses. When spotted, enemies will rush him, saving him the trouble of having to hunt them down.
While I agree, this falls apart in VR, which is objectively the best way to play. Physical combat lacks any sort of weight, while archery with mods feels insanely satisfying. I wish physical combat felt… good.
Sounds like you’ve never played in VR… which is okay. It’s a high barrier to entry. It’s insane, though. I’ve got an index and my mate has a VR treadmill and an index and it’s absolute insanity.
Soyboy stealth archer has to slowly sneak around and line up shots one at a time. If spotted, he must hide, or run, until aggro drops and he can start sneaking again.
Chad two-handed weapon user boldly charges in and power attacks anything that moves until all that’s left are bloody corpses. When spotted, enemies will rush him, saving him the trouble of having to hunt them down.
While I agree, this falls apart in VR, which is objectively the best way to play. Physical combat lacks any sort of weight, while archery with mods feels insanely satisfying. I wish physical combat felt… good.
Sounds to me like a reason VR is not actually objectively the best way to play.
Sounds like you’ve never played in VR… which is okay. It’s a high barrier to entry. It’s insane, though. I’ve got an index and my mate has a VR treadmill and an index and it’s absolute insanity.