• SuperSleuth@lemm.ee
    link
    fedilink
    arrow-up
    32
    arrow-down
    1
    ·
    1 year ago

    No way that game has enough content or is complex enough to justify 135GB. What it is is unoptimized crap. And since storage keeps getting cheaper studios have no incentive to fix it.

    There’s 1TB SATA SSDs for $35 at my local best buy.

    • qaz@lemmy.world
      link
      fedilink
      arrow-up
      6
      ·
      1 year ago

      I heard that they sometimes duplicate assets grouped by area, so the assets for an entire level can be loaded at once making it load faster, but I don’t know if this is still done and if it even makes sense with SSD’s.

      • Gnome Kat@lemmy.blahaj.zone
        link
        fedilink
        arrow-up
        2
        ·
        1 year ago

        I think the reason is just absolute fuckloads of highres assets like textures, audio, lightmaps, shit like that. Blame the neverending race for better looking games.

  • sci@feddit.nl
    link
    fedilink
    arrow-up
    31
    arrow-down
    1
    ·
    1 year ago

    I had horrible framerate/stuttering with raytracing enabled so i refunded it… waste of 135gb download

    • yesmeisyes@sopuli.xyz
      link
      fedilink
      English
      arrow-up
      3
      ·
      1 year ago

      For me it has been running just fine with 7900XTX on a 4k TV all settings on Epic. Stutters only occur occasionally in a few places. I only started playing it a week ago though so there might have been some patches.

      • Holzkohlen@feddit.de
        link
        fedilink
        English
        arrow-up
        0
        ·
        1 year ago

        I guess as long as the game runs on your NASA super computer it’s everbody else’s fault, right?
        Personally I believe in the Dachsjäger gospel. If that dude says it does have issues, then it has issues.

    • Final Remix@lemmy.world
      link
      fedilink
      arrow-up
      6
      ·
      edit-2
      1 year ago

      BuT hArDdRiVeS aRe ChEaP… and compressing textures just wastes CPU power when you need 18k textures that’re gonna be smeared to shit by TAA anyway.

      So, fuck compressing assets or worrying at all about optimization.

      • Viking_Hippie@lemmy.world
        link
        fedilink
        arrow-up
        2
        arrow-down
        1
        ·
        1 year ago

        Why is Liverpool and England star Trent Alexander-Arnold smearing my textures? You’d think he was too busy playing football…

  • Viking_Hippie@lemmy.world
    link
    fedilink
    arrow-up
    5
    ·
    1 year ago

    See also: playing Ultima Online back when the only connection available was pay by the minute dial up. If I had a dollar for every time my dad threatened to cut the cord when seeing the bill, I’d probably buy Boston…