Gaming on a Mac might be a reality in the next major update as they’ve added a “Game Porting Toolkit” that’s very similar to Linux’s Proton. It allows you to play Windows games on MacOS, with… Pretty good results, actually!

Seems like Mac is getting very serious about taking market share from Windows.

    • moosh@lemmy.world
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      1 year ago

      I’ll give you that, you had to upgrade the whole box. Doesn’t change the fact that if you had one with a decent gpu that you could still game with it.

      • The_Mixer_Dude@vlemmy.net
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        1 year ago

        Nobody that is computer hardware centric is going to take interest in buying an Apple computer though. So it will never end up in their hands to begin with

        • moosh@lemmy.world
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          1 year ago

          Fair enough and you raise a valid point. I ended up building a hackintosh, which is going five years strong now, so I could upgrade parts as desired/when needed. I love it and am sad that it’s probably only going to be able to stay up to date on software for another year or two.

          • The_Mixer_Dude@vlemmy.net
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            1 year ago

            I understand where you are coming from with the whole hackintosh thing but in that case it’s not actually an Apple computer but a PC made to run MacOS. I come from the audio industry so back in the day it was pretty common to have people building hackintosh’s and go through the whole process of doing all that’s involved. I got wrangled into helping a lot of studios get their situations setup and typically everyone would dual boot with 7 or 10 and it would follow a pretty common theme of

            “hey we’re 3 months in and this is working great” to “ya we’re 6 months in and we’re having some issues with MacOS, so we did some fixes and it’s pretty stable now” to “we’re at 8 months and everything is getting pretty messy, reinstalled MacOS and it seems fine. To be safe we kinda migrated to Winblows for the time being since we are busy and we can’t really have any downtime right now, we’re looking to get a trashcan or a Mac mini here soon hopefully” to “hey we’re 12 months in and, ya know, things are pretty smooth on Winblows so we haven’t really been focusing too much on the computer situation, we also noticed we can handle higher plugin loads and we run better at lower latency which is pretty nice. For now I think we’re good.” Then hearing nothing from them about their computer for a while “ya man remember when we built that hackintosh lol, boy that was a mess, we actually just ended up wiping the MacOS drive for more storage.” In my audio career I also started out on Mac and held on for a while but always felt something was missing but I grit my teeth and tucked it away because it was just so common in the industry at the time. Sorry I went on a bit of a tangent, but yeah, if you had a hackintosh typically everyone was dual booting anyhow so switching to Windows for gaming would have been a more practical methodology so it was never explored too much in my experience. Not to mention, from what I recall all the anti-cheat stuff would cause problems with games that were being translated so you would have to cut your options down significantly. With the current situation of how things are going with Apple and how software tends to lose support pretty quickly for older OS versions it seems pretty unlikely that hackintosh will be a viable thing for professionals much longer unless they choose to stay on older versions.