• WarmSoda@lemm.ee
        link
        fedilink
        English
        arrow-up
        6
        ·
        11 months ago

        Yeah, a lot of games do it under the hood without anyone even noticing.

        • brsrklf@jlai.lu
          link
          fedilink
          English
          arrow-up
          4
          ·
          11 months ago

          And some spell it out and make it a main feature, like Rimworld and its “storytellers”.

          They’re actually rather basic, but they check how well the player is doing and adapt the threat level accordingly.

          Well, if they’re not Randy, anyway.

          • WarmSoda@lemm.ee
            link
            fedilink
            English
            arrow-up
            2
            ·
            11 months ago

            Having Randy available was a stroke of genius, imo. It takes care of difficulty and it’s an item randomizer.

            • brsrklf@jlai.lu
              link
              fedilink
              English
              arrow-up
              2
              ·
              11 months ago

              I don’t disagree. Not much of a Randy player myself, but I see the point.