• SSTF@lemmy.world
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        10 months ago

        And this is why producers or project leads are not always the villains when they force designers to cut content in games.

        • R0cket_M00se@lemmy.world
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          10 months ago

          Sometimes content gets cut because they don’t have time to finish it, look at Destiny. That wasn’t due to scope creep, that was lack of time and planning.

    • Abnorc@lemm.ee
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      10 months ago

      I really can’t see it either. This thread is almost proof that there is some kind of massive confusion. People are arguing about whether this is a pre alpha or an alpha, whether it’s Star Citizen in alpha or Squadron 42, an FPS game in the same universe. Their website doesn’t make it really obvious either. I don’t know how such a confusing product makes so much money.