Yes, I know what I’m asking is basically sacrilege in the ‘Soulsborne’ community but I’ve played quite a few Souls games and I am kind of over the whole ‘challenging myself’ thing. Part of the reason I was originally drawn to the Souls franchise was the difficulty but now I just want to play Fashion Souls with a cool-ass character in a cool-ass world doing cool-ass shit. The game has so much lore and such a beautiful world and just so much creativity in general that the difficulty seems like a distraction from enjoying it.
I’ve heard using summons is a good way to alleviate some of the difficulty. Are there any other effective ways?
If you’ve played Souls games already, you’ll know that a lot of the difficulty and perceived threat of Souls games is illusory. That hasn’t changed in Elden Ring, and you have more tools than ever before.
You can still run past almost everything except bosses, and with the open world you can just avoid hard bosses until you’re extremely overleveled. You can summon spirits now to help you in most tougher fights for the cost of some energy, you can craft all sorts of pots and items, guard counters make shield turtling better than ever, and as always you can summon players to get past anything if you’re really stuck. There’s respawn points right at the door of a lot of boss rooms now too, so more often than not, if you die you can just try again immediately or with a very short jog compared to previous games. The game isn’t afraid of throwing mean and cheesy shit at you (so many dual bosses and mini bosses), so exploit your full arsenal.
Just go in with an open mind and don’t be too hardheaded about how you approach things and you’ll probably have a good time. It’s likely both the easiest and the most cheesable of the Soulsborne games. Maybe don’t try a hybrid melee/caster build without a guide though if you’re going in blind.
Yeah I think after playing Dark Souls games with the mindset of having to beat bosses and enemies “the right way” I forgot that there’s so many tools to use to cheese. There’s no need to put imaginary constraints on myself
I hate even calling it “cheese” because it’s very intentionally added game mechanics that are perfectly reasonable, but…well if you’ve played Souls you know what that word means in this context I think, lol.