uis@lemmy.world to Linux@lemmy.ml · 1 year agoGamedev and linuxtreebrary.pone.socialimagemessage-square68fedilinkarrow-up11.26Karrow-down119cross-posted to: games@lemmy.worldlinux_gaming@lemmy.world
arrow-up11.24Karrow-down1imageGamedev and linuxtreebrary.pone.socialuis@lemmy.world to Linux@lemmy.ml · 1 year agomessage-square68fedilinkcross-posted to: games@lemmy.worldlinux_gaming@lemmy.world
minus-squareuis@lemmy.worldOPlinkfedilinkarrow-up41arrow-down2·edit-21 year agoYou don’t get many platform-specific bugs if you use cross-platform libraries like SDL2 for OpenGL/Vulkan context creation and human interface.
minus-squareSonotsugipaa@lemmy.dbzer0.comlinkfedilinkEnglisharrow-up29·1 year agoWith my limited experience with Vulkan and multiple targeted platforms, I can confirm that AAAAAAAAAAAAAAAAAAAAAA
You don’t get many platform-specific bugs if you use cross-platform libraries like SDL2 for OpenGL/Vulkan context creation and human interface.
With my limited experience with Vulkan and multiple targeted platforms, I can confirm that AAAAAAAAAAAAAAAAAAAAAA