- cross-posted to:
- gaming@beehaw.org
- cross-posted to:
- gaming@beehaw.org
I’ve been playing a ton of Cities Skylines II since its release a week ago. After building a 230k population archipelago I started playing around with the in game cinematic video tools and this is the result.
This is 100% in game footage and effects using the Photo Mode. Recorded using the Microsoft/Xbox Game Bar, only editing was to trim the start and end.
Anti-aliasing? Pop-in on textures and geometry? Shadows? Looked like some z-fighting there too.
There was a nice-looking model train, though.
This has been rendered in real time in a game engine. I find it quite impressive how good it works and how versatile the tooling to create such animations is.