In an internal town hall meeting addressing a Monday round of layoffs that impacted multiple departments, Bungie CEO Pete Parsons allegedly told remaining employees that the company had kept “the right people” to continue work on Destiny 2.

  • bungle_in_the_jungle@lemmy.world
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    11 months ago

    Man, how about you rather try to not make the game an insufferable grind fest. I love the gameplay so much, but each time I decide to log back in and give it another go it doesn’t take long before that fun layer is peeled back and I see the grind lurking underneath.

  • Conyak@lemmy.tf
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    11 months ago

    It’s fucking ridiculous that CEO’s make decisions that make players dislike a game or product yet the workers are the ones getting laid off. I doubt any of the regular employees had a say in the shitty DLC decisions.

  • BURN@lemmy.world
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    11 months ago

    Destiny 2 has overperformed for years. If they couldn’t see the playerbase getting less happy with paying ridiculous sums for seasonal DLC I don’t know what to tell them. Everyone who’s even casually played could have told you this.

    D2 has made most of the money it’s going to at this point. There are no new players.

    • Mr_Buscemi@lemmy.blahaj.zone
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      11 months ago

      I can’t imagine new players playing the game. I tried getting back in after missing most of the events since the 2nd dlc came out. So much of the story is gone now because they were only part of the event and inaccessible now. Doesn’t even feel like the same game when I went back to it. Tried watching a 2 hour lore video for all the things that happene but that didn’t help.

    • Dark Arc@social.packetloss.gg
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      11 months ago

      There are new players… We just brought another on last month… It’s really not that bad. The new light stuff has actually been worked into a pretty nice onboarding experience.

      • BURN@lemmy.world
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        11 months ago

        There’s a couple here and there, it’s not like new players have completely stopped joining, but there’s not that many. I’d guess fractions of a percent of the playerbase have started in the last year.

        The new light onboarding really was abysmal when I went through it earlier this year (few months before light fall) and the only reason I made it as far as I did was my brother who has thousands of hours in the game. If it was just me I wouldn’t have made it more than a few hours in before being overwhelmed with too much

        • Dark Arc@social.packetloss.gg
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          11 months ago

          There’s a couple here and there, it’s not like new players have completely stopped joining, but there’s not that many.

          That’s typical when you hit market saturation/have an established game. Look at wow or RuneScape. The revenue comes from the people already playing your game.

          The new light onboarding really was abysmal when I went through it earlier this year

          You should’ve seen it before beyond light launched.

          “Go shoot that, now that, now that. I’m so glad you’re back guardian. Welcome to the tower.”

          My friends and I started without anyone to pull us through that mess, and we figured out what to do with Google and just clicking on things. We’ve since grown to a group of like 10ish, but yeah … Like newer people don’t really get what it was like before. It’s not great, but it’s gotten better.

  • Carighan Maconar@lemmy.world
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    11 months ago

    Now I will say that a game company maybe doesn’t need 1100 employees. That’s just intuitively oversized, at least to me.

    That being said, I cannot imagine a substantial amount of money, that could trivially uphold those jobs, is being wasted on middle management positions which will not be part of these layoffs (of course, they never are), bonuses and C-suite yachts. Plus, the company had no game release sind 2017, maybe not performing too well financially is, well, expected? That is, certainly the wise CEO put significant sums of money from the highly successful early years of Destiny 2 aside to easily cushion the leaner years later instead of blowing it all on cocaine and hookers, right? Otherwise, why would someone keep that management around that cannot even do something as simple as cushioning money? Right? 😑

    I hate how this never affects the people who are actually responsible for the losses. You never get the C’s sued to take the bonuses back they got blown up their arses. You never get all the excessive layers of middle management removed. No, they always let go of the actual workers, who could do fuck all to prevent it to begin with.

  • hubobes@sh.itjust.works
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    11 months ago

    The CEO has to go because they failed to deliver? Right? I mean that’s why they get paid so much, to take responsibility. Now they will face the consequences of their failure! No?

  • dinckel@lemmy.world
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    11 months ago

    I hate that they make it sound, as if it’s an impossible issue to solve. It’s underperforming because new people can’t figure out what to do in the game, and veterans cannot find enough things to do. You can only play crucible for so long.

    They clearly have the artists and the engineers to do this, but they put all of that effort into new cash shop skins, rather than game content

    • GoodEye8@lemm.ee
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      11 months ago

      It doesn’t help that the game tries to squeeze every penny from anyone playing the game.

    • Smoogs@lemmy.world
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      11 months ago

      a lot of the end game content isn’t playable unless you have a guild that constantly grinds for it. And by guilds: these are guilds that are like 5 yrs old and you’re expecting these players to still want to hang around be content with grinding to bring in the newbies to the fold. Good luck with trying to find someone who is willing to teach as their interest wanes. Bungie tried enticing older guilds to teach new players with player banners to do guided runs. But that was a fail. No one has that kind of time on their hands.

      Those dungeons are some of the most complicated ridiculous things I’ve ever had the displeasure of researching. Like just watching the YouTube tutorials on kings fall and how they had to speed it up and get nausea while they try to tell you all the keyhole attempts just to open the dungeon was enough for me to nope the fuck off from ever doing raids or dungeons.

      And just doing companion apps to try to learn the dungeons was a fail.

      games are supposed to be what you do for fun. It’s nothing but stress if one player, just one: fucks up, your whole team is wiped and you just lost the last hour or even two of play. Down the drain. You are just left with despair and hatred for your entire fireteam.

      That is how it’s designed without apology.

      They actually have players SAVING dungeon points on the companion app. That should tell you all you need to know about how unplayable that EGC actually is.

  • P03 Locke@lemmy.dbzer0.com
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    11 months ago

    Destiny 2 came out in 2017. Maybe make a new game, instead of trying to leech off of the old one for 6 years?

  • Kyrgizion@lemmy.world
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    11 months ago

    In their defense, Destiny 2 did morph into a vast turd over its lifetime. Terrible story, terrible characters, repetitive gameplay, zero innovation. Gog is full of 15$ games with much more to offer than Destiny 2 ever had. Good riddance to bad rubbish.

    • verysoft@kbin.social
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      11 months ago

      I think they had the ideas guy in once every couple years and then they just reused the shit of the mechanic he came up with at that time.

  • MrHandyMan@lemmy.world
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    11 months ago

    I always found it kinda sad that Destiny has a lot of lore, but if you are a new player / returning player you can’t experience the lore that you have missed because it’s just removed from the game.

  • Phegan@lemmy.world
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    11 months ago

    The last thing workers want to hear is “the right people” when they see their friends and colleagues laid off. I was at a company that said that after a round of layoffs, the CEO got absolutely roasted for saying it.

  • kilodelta @lemmy.world
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    11 months ago

    Bungie milked their audience with a hard drive occupying piece of shit. The design of Neomuna was crap. The characters were crap. The story was awful. The level design was amateurish at best.

    It makes me mad that I have an addictive itch that needs scratching.

  • Phegan@lemmy.world
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    11 months ago

    Then stop pushing the player base away with predatory profiteering tactics.

    This is on leadership, not the workers. It’s a shame they have to suffer for the mistakes of a profit greedy leadership team.

  • Queen HawlSera@lemm.ee
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    11 months ago

    Stop selling overpriced expansions that never go on sale with a new one coming every week.

    Cmon at least Sims 4 does bundles and shit