• biofaust@lemmy.world
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    1 year ago

    The problem is the kind of stuff the industry tries to take shortcuts on.

    I decided to apply some filters in my choices and quality of entertainment went up by a lot:

    1. No Open World
    2. No Multiplayer-focused
    3. Has to be a valuable experience on Easy
    4. (Of course) no prepaid and no Early Access
    5. No VR-compatible

    Other than that, I am a patient gamer, I play all kinds of genres, just a bit less on the RPG and strategy side, and I like to support Indie developers by paying their games full price and kickstarting them.

    I am ok with playing short games if the experience and polish is there and I never do completions. I also buy very few DLCs and only if they add single player campaigns.

    Do this and I am quite sure you will fall in love with gaming again.

    • Heavybell@lemmy.world
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      1 year ago

      Allow me to slide a plug for Frostpunk and Outer Wilds (and its excellent almost-a-sequel DLC Echoes of the Eye) in here, just in case you haven’t touched them. Oh, and Subnautica too. And Disco Elysium…

    • maxprime@lemmy.ml
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      1 year ago

      I’m curious about the last rule.

      Hellblade: Senua’s Sacrifice is quite good. I haven’t tried the VR mode but that isn’t really part of the game.

      Most driving simulators have a VR mode.

      • biofaust@lemmy.world
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        1 year ago

        I stay away from driving simulators mostly because I hate cars in general, unless it’s Quarantine or Carmageddon.

        Making something VR compatible games pushes towards certain design choices that empoverish the desktop experience.

        I have heard great things of Senua’s Sacrifice, but I downprioritized it for years now exactly due to that design aspect.