Larion Studios forum stores your passwords in unhashed plaintext. Don’t use a password there that you’ve used anywhere else.

  • beefcat@lemmy.world
    link
    fedilink
    English
    arrow-up
    33
    arrow-down
    4
    ·
    edit-2
    1 year ago

    there is no possible way to handle sensitive data without storing it in memory at some point

    it’s where you do all the salting, hashing, and encrypting

    emailing out credentials like this after sign up is certainly not best practice, but probably not a huge deal for a video game forum of all things. if you are re-using passwords then you already have a way bigger problem.

    • JackbyDev@programming.dev
      link
      fedilink
      English
      arrow-up
      14
      arrow-down
      1
      ·
      1 year ago

      emailing out credentials like this after sign up is certainly not best practice,

      Understatement of the year right here. Everyone in this thread is more interested in dunking on OP for the few wrong statements they make rather than focusing on the fact that a service is emailing their users their password (not an autogenerated “first time” one) in plaintext in an email.

    • RonSijm@programming.dev
      link
      fedilink
      English
      arrow-up
      4
      arrow-down
      1
      ·
      1 year ago

      there is no possible way to handle sensitive data without storing it in memory at some point

      Since we’re nitpicking here - technically you can. They could run hashing client side first, and instead of sending the password in plain-text, you’d send a hashed version

        • RonSijm@programming.dev
          link
          fedilink
          English
          arrow-up
          2
          ·
          1 year ago

          No, the client side hashing doesn’t substitutes anything server side, it just adds an extra step in the client

      • ilinamorato@lemmy.world
        link
        fedilink
        English
        arrow-up
        1
        ·
        1 year ago

        This opens up the possibility of replay attacks in the case of data breaches, though, and those are much more common than http mitm attacks (made even less likely with the proliferation of https).

        I’m not entirely sure whether hashing twice (local and server) is wise, having not thought through that entire threat vector. Generally I try to offload auth as much as I can to some sort of oauth provider, and hopefully they’ll all switch over to webauthn soon anyway.

        • RonSijm@programming.dev
          link
          fedilink
          English
          arrow-up
          1
          ·
          1 year ago

          I’m not really sure how it opens up replay attacks, since it doesn’t really change anything to the default auth. There are already sites that do this.

          The only difference is that instead of sending an http request of { username = "MyUsername", Password = "MyPassword" } changes to { username = "MyUsername", Password = HashOf("MyPassword") } - and the HashOf(“MyPassword”) effectively becomes your password. - So I don’t know how that opens up a possibility for replay attack. There’s not really any difference between replaying a ClearText auth request vs an pre-hashed auth request. - Because everything else server side stays the same

          (Not entirely auth related), but another approach of client side decryption is to handle decryption completely client site - meaning all your data is stored encrypted on the server, and the server sends you an encrypted container with your data that you decrypt client side. That’s how Proton(Mail) works in a nutshell