stopthatgirl7@kbin.social to Games@lemmy.world · 1 year agoVR still makes 40-70% of players want to throw up, and that's a huge problem for the companies behind itwww.pcgamer.comexternal-linkmessage-square78fedilinkarrow-up1208arrow-down110file-textcross-posted to: PCGaming@kbin.socialgaming@kbin.socialgames@sh.itjust.workstechnology@lemmy.world
arrow-up1198arrow-down1external-linkVR still makes 40-70% of players want to throw up, and that's a huge problem for the companies behind itwww.pcgamer.comstopthatgirl7@kbin.social to Games@lemmy.world · 1 year agomessage-square78fedilinkfile-textcross-posted to: PCGaming@kbin.socialgaming@kbin.socialgames@sh.itjust.workstechnology@lemmy.world
minus-squareCarighan Maconar@lemmy.worldlinkfedilinkEnglisharrow-up11·1 year agoYou can always see your own nose BTW, your brain just usually excludes it from what you actively notice.
minus-squareSuckMyWang@lemmy.worldlinkfedilinkEnglisharrow-up4·1 year agoYes although I’m hypothesising large nose peoples brains will be doing this with a larger area hence the greater effects against motion sickness. It could lead to novel treatments for motion sickness like wearing a big nose while riding on a bus.
You can always see your own nose BTW, your brain just usually excludes it from what you actively notice.
Yes although I’m hypothesising large nose peoples brains will be doing this with a larger area hence the greater effects against motion sickness. It could lead to novel treatments for motion sickness like wearing a big nose while riding on a bus.