heimy@lemm.ee to Games@lemmy.worldEnglish · 1 year agoStarfield players pirate the DLSS mod after the developer locks it behind paywallwww.gamescensor.comexternal-linkmessage-square181fedilinkarrow-up1795arrow-down123
arrow-up1772arrow-down1external-linkStarfield players pirate the DLSS mod after the developer locks it behind paywallwww.gamescensor.comheimy@lemm.ee to Games@lemmy.worldEnglish · 1 year agomessage-square181fedilink
minus-squaresurewhynotlem@lemmy.worldlinkfedilinkEnglisharrow-up25arrow-down22·1 year agoThings don’t need to be novel and amazing to be marketable. And if it’s that trivial, rather than pirating it people would just rewrite it. The fact that they’re stealing it means it has value.
minus-squareAsafum@feddit.nllinkfedilinkEnglisharrow-up28arrow-down13·1 year agoThe fact that they’re stealing it means it’s priced above its perceived value though.
minus-squareDouble_A@discuss.tchncs.delinkfedilinkEnglisharrow-up7arrow-down1·1 year agoSo it has perceived value… But that guy above was saying that it’s worthless and trivial to implement… You can’t have it both ways.
minus-squareSCB@lemmy.worldlinkfedilinkEnglisharrow-up2·1 year agoThat’s not true at all. People often steal because they value the item but cannot afford the price.
Things don’t need to be novel and amazing to be marketable. And if it’s that trivial, rather than pirating it people would just rewrite it. The fact that they’re stealing it means it has value.
The fact that they’re stealing it means it’s priced above its perceived value though.
So it has perceived value…
But that guy above was saying that it’s worthless and trivial to implement…
You can’t have it both ways.
That’s not true at all. People often steal because they value the item but cannot afford the price.
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