- cross-posted to:
- crackwatch@lemmy.dbzer0.com
- games@lemmy.world
- cross-posted to:
- crackwatch@lemmy.dbzer0.com
- games@lemmy.world
And here we go. Expect your C-tier AAA games to have Denuvo on Switch, stopping players from emulating it.
Worst part is Denuvo has been shown over and over again to actually cause issue with game performance. The switch already reaching its limits so this just make thing worse.
Video game historians 50 years later will scratch their heads everytime the word ‘DENUVO’ is inside thr readme. I hope they have more efficient methods to bypass today’s bs then.
It won’t last, the switch can’t take the performance hit.
Bold of you to assume Switch players care about performance.
By blocking unauthorized emulations on PC, studios are able to increase their revenue during the game launch window, which is the most important period for monetization.
Uh huh, yeah, this will definitely just create money out of thin air from people who couldn’t afford it in the first place.
The Nintendo Switch Emulator Protection will ensure that anyone wishing to play the game has to buy a legitimate copy.
To say nothing of Switches running custom firmware. There is absolutely no way for a game to detect this, so it will still be easy to pirate with those. Games will still leak early. Nothing will change.
This is a grift. Studios will probably spend more to license this “technology” than they stand to “save” by preventing emulation. They are taking advantage of clueless game studio execs and they know it.
Damn… I feel sorry for legitimate Switch owners.
Hopefully Nintendo will find that degrading the performance isn’t the way to sell more copies of a game.
emulation emulate every bit, so denuvo can’t do shit, we’re fine
Any game with denuvo is a game I won’t buy.