Biggest annoyance for me is how on playstation and Xbox the bottom button makes is the “okay” or “enter” button and the right button is “back” but on the switch it’s reversed so when I click the bottom button to select something in a menu I back out of it instead.
Worse than that, on the psp if you play japanese games that are not localised to english, the circle becomes the okay button, but in the rest of the os, the x is the okay button so you have to mentally switch.
remapping is super useful, but the problem I have are when prompts on the screen relate the button letter, color, and orientation all together like how they’d be on the controller it expects.
used to use my switch controller on pc, but games like Guardians of the Galaxy messed my brain up when it asks for, within a given timeframe, the overwhelmingly green, enormously-typefaced ‘A’ button that’s on the bottom of the 4 face buttons; I’m used to switching mindsets between controllers, not mixing them together, so ended up switching over to an xbox-style controller for pc
and I didn’t downvote, but thought to chime in maybe from a perspective of someone else that throws them around more nonchalantly; it’s either a thought like that, or they personally had bad experiences with the pro 2
Yeah, that does give me issues too. I’ve setup my controller as as Xbox controller also. When the Switch shows to press the “A” button (At 3:00 o’clock), I try to not look at the placement, but the letter, which would be my 6:00 o’clock.
Technically Xbox and Playstation are the ones that are reversed. Nintendo’s scheme came first and follows right=forward left=back. Then when the PlayStation came out Sony followed the same scheme in Japan, but picked a symbol that was perceived in opposite ways in Japan and the rest of the world for accepting something (⭕), so they inverted the scheme for most of the world. And then Microsoft mixed Nintendo’s letter semantics with Sony’s button position, creating the current mess.
Its a old japan thing from what I remember . On older Japanese ps1 games circle was ok and X was back . And even if you get a Japanese ps vita it’s like that too. Not sure about other sony consoles.
I played Sniper Elite 5 on my fiances Xbox the other day and hadn’t played games in forever. (34 years old now) I knew I could remap the buttons if needed, but the melee button they made Y. I pressed down the right stick every damn time as a built in reaction from years back.
I don’t know why I felt I needed to say that, but I tell you when you find yourself looking through binoculars and getting lit up at point blank range it reminded me how frustrating games can get during quick scenarios.
Biggest annoyance for me is how on playstation and Xbox the bottom button makes is the “okay” or “enter” button and the right button is “back” but on the switch it’s reversed so when I click the bottom button to select something in a menu I back out of it instead.
Worse than that, on the psp if you play japanese games that are not localised to english, the circle becomes the okay button, but in the rest of the os, the x is the okay button so you have to mentally switch.
That is why I use a third party controller that allows me to remap buttons.
8BitDo Pro 2
I can use it for the PC, Switch, Xbox, or PlayStation.
Idk why everyone hated that comment but I think it’s smart
remapping is super useful, but the problem I have are when prompts on the screen relate the button letter, color, and orientation all together like how they’d be on the controller it expects.
used to use my switch controller on pc, but games like Guardians of the Galaxy messed my brain up when it asks for, within a given timeframe, the overwhelmingly green, enormously-typefaced ‘A’ button that’s on the bottom of the 4 face buttons; I’m used to switching mindsets between controllers, not mixing them together, so ended up switching over to an xbox-style controller for pc
and I didn’t downvote, but thought to chime in maybe from a perspective of someone else that throws them around more nonchalantly; it’s either a thought like that, or they personally had bad experiences with the pro 2
Yeah, that does give me issues too. I’ve setup my controller as as Xbox controller also. When the Switch shows to press the “A” button (At 3:00 o’clock), I try to not look at the placement, but the letter, which would be my 6:00 o’clock.
Technically Xbox and Playstation are the ones that are reversed. Nintendo’s scheme came first and follows right=forward left=back. Then when the PlayStation came out Sony followed the same scheme in Japan, but picked a symbol that was perceived in opposite ways in Japan and the rest of the world for accepting something (⭕), so they inverted the scheme for most of the world. And then Microsoft mixed Nintendo’s letter semantics with Sony’s button position, creating the current mess.
IIRC on the PS2 and earlier triangle was usually back
Circle was traditionally used for the Back button as well.
And on my PSP it changed one day with a software update from triangle to circle for back.
That was very confusing.
Its a old japan thing from what I remember . On older Japanese ps1 games circle was ok and X was back . And even if you get a Japanese ps vita it’s like that too. Not sure about other sony consoles.
I played Sniper Elite 5 on my fiances Xbox the other day and hadn’t played games in forever. (34 years old now) I knew I could remap the buttons if needed, but the melee button they made Y. I pressed down the right stick every damn time as a built in reaction from years back.
I don’t know why I felt I needed to say that, but I tell you when you find yourself looking through binoculars and getting lit up at point blank range it reminded me how frustrating games can get during quick scenarios.
So aggravating.
At least for FFVII I think circle was ‘ok’ and x was ‘cancel’