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Cake day: June 18th, 2023

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  • Thanks both of you (I hope @TheMinions@lemmy.world sees this answer directed at him, too) . You do seem to have a lot of fun with Prestidigitation^^ We have a kender bard and a highelf mage in the party, both very attuned to mockery, so I believe my GMs sanity might be endangered if the Fighter starts something like that as well^^

    I do have an Intelligence of 14 mind you, I’m not dumb, just ugly (CHA 9)^^ I can use the echo as cover, but more cover is always better, right? even more so as it’s my duty to protect my spellcasting brother. He’s rather feeble but very smart - he can see through the cover that the goblins think is solid.

    Something to think about.


  • Mind Sliver

    sounds cool! My GM also gave me your consideration - I don’t profit from more attacks, which is true, but! I’m only using a longsword and shield, so I do D8s of damage, which is also how Booming Blade scales, so I’m “only” missing out on the +4 Strength Bonus (currently). Plus I intent to regularly make use of the extra damage Booming Blade gives by disengaging via echo. At least in my mind.

    Don’t get me wrong, I’m not trying to be smarter than what you suggest (I can’t - I’m a noob), I just use the opportunity to check wether my plan would work in the first place.


  • I totally forgot to think about utilities, thanks. also the site is awesome, thanks for that as well. We have a kender bard and a highelf mage in the mix already, so I think they’ll be much better at creative magic use and I don’t want to “overdo” it (I heard magic in Dragonlance is rather rare). My Inteligence is 14 though, mind you.^^ It’s that dangerous middleground where you feel smarter than many (and like to show it), but aren’t anywhere near the really smart people. Roleplay potential yay!




  • I played lots of forbidden lands and quite some dragonbane. Undoubtedly dragonbane is much more heroic with the aforementioned death saves, hitpoints and conditions. Bear im mind that damage taken while down (from an aoe-monster attack or a stray fireball) is an automatically failed safe. In my experience you can absolutely play it gritty, dark & challenging, just by giving less opportunity to rest & be on friendly grounds. You could even homebrew-temper with the death saves, die after 2fails but recuperate with 5successes, or leave them out entirely. But gain a bit of experience with playing as intended. Characters do die, by no means less often than in fbl.





  • theLazyPragmatic@lemm.eetoRPG@lemmy.mlRPGs for battletech
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    1 year ago

    I can warmly recommend Mechwarrior Destiny. Very narrative, rules-light and cinematic. Features from FitD can be implemented without troubles (I’ve seen Actual plays doing it.)

    I myself never played S&V, but I suspect it’s pretty star-wars-y. Coriolis is surprisingly hard-scifi.

    But really take a look at destiny.


  • theLazyPragmatic@lemm.eetoRPG@lemmy.mlRPGs for battletech
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    1 year ago

    I know there’s an already written RPG for the game but tbh I don’t really like it. There’s two

    • a time of war
    • mechwarrior destiny

    both are quite different from each other, which one do you not like?

    For specifically FitD, have you looked at scum & villainy? It’s star wars but you might find a treasure trove of stuff to use there.