29 he/they Alberta, Canada

  • 2 Posts
  • 17 Comments
Joined 1 year ago
cake
Cake day: June 19th, 2023

help-circle







  • Sounds like it was. From the article:

    Update 07:45 UTC: We’ve heard from workers at EVGA Spain “it’s just another day at the office”. So maybe it was only Kingpin/the OC team in TW that has resigned, or the whole story is completely untrue.

    Update 16:41 UTC: We just received the following statement from EVGA:

    We saw those message and they are rumors.
    Our Taiwan office is still operating and Kingpin is still with EVGA.
    EVGA is still doing business and supporting its customers.
    Thanks for reaching out
    
    






  • Unless you happen to use Rocky Linux, AlmaLinux, or Oracle Linux. It doesn’t affect Debian, or Ubuntu, or openSUSE, or Arch, or anybody else.

    So, stupid question, but would Fedora be affected at all? I know that’s related to Red Hat, but I’m guessing it’s not affected since it’s not based on RHEL.

    It’s not a question of legality really, but more one of an ethical nature. It sort of depends on you, as to whether or not you’re bothered by RedHat doing this or not.

    I’d say I’m bothered by it, but there’s not really anything I can do about it. I’m disappointed the GPL doesn’t have stricter rules regarding the distribution of source code though. I feel like it kinda defeats the purpose if sources aren’t freely available to anyone who wants to use them.





  • This is why I think dynamic range compression should be a standard feature for TVs, phones, stereos, PCs and other consumer devices that output audio. Something to even out quiet dialogue and loud explosions would be a godsend for movie watchers everywhere.

    I know Windows has a compressor of sorts built in, the audio equalization feature, and I wish there were a good equivalent for this on Linux.

    Truth be told, with my auditory processing issues, I’d probably still be using subtitles in tandem with compression/equalization if it were an option. BUT, it’d still be nice to have for watching things late at night without waking other people up.


  • I’d argue that “true” physical releases died after the PS2 generation, or maybe the 360/PS3 generation if you’re being generous. When THPS5 shipped on a disc that only included the tutorial, that was an ugly turning point.

    I’m not totally against digital distribution, because it can be quite convenient, and it’s also allowed the indie scene to thrive. However, I also don’t like the death of physical games, because it’s terrible for preservation, and it takes control away from end users. As a PC player who hasn’t owned a current gen console in years, I’m well aware of how much I’m at the mercy of digital distribution services like Steam.