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Joined 1 year ago
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Cake day: June 21st, 2023

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  • From what we’ve heard, the Phantom Liberty expansion is as much about amending the base game via QoL improvements and UI/AI improvements as it is adding some new story missions and worldbuilding! Skillup mentioned that in his review from being on hands with the game at SGF.

    So there might be something for everyone here, especially if they add some depth to the RPG elements and entice us to go back for 2nd (3rd or 12th) playthroughs of the game!






  • Great take!

    Honestly the last Citizen Con breathed a lot of confidence back into SQ42 for me. I’ve been excited about the PU and Squadron for a long time now, but seeing the space-station demo (with the grabby hands, and Zero-G push-pull) really got me STOKED!

    I’m holding out hope that the 2 Day CitCon this year indicates that they have plenty to show us about SQ42 and the progress they’ve made :)

    …or they just decided to give Tony Z his own day to wildly build our hype in Quanta :D




  • Rock on, man… I backed in early 2014, and it’s honestly been such a wild ride throughout that time! Space Games have come and gone since then, and I’ve enjoyed my time with each and all of them, but nothing’s held my interest quite like Star Citizen.

    Even the janky fun present in the game right now blows most of the competition out of the water, for me personally. And the weekly videos into the development process (Jarod’s the best!) are insightful and honestly enjoyable in and of themselves…

    But it’s absolutely not for everyone! But if people are honest with themselves I think they’ll realize there’s a reason people are dumping money into a project like this: it’s got tons of promise, and there’s quite a bit to show for it even now :)