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Joined 1 year ago
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Cake day: July 2nd, 2023

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  • My server is an old office PC my uni threw out (4th gen Intel i5) with 14GB of mismatched RAM they also threw out and like 3.5TB of HDDs and a 120GB SSD, I had laying around. I recently threw in a cheap, secondhand GTX 1050Ti for transcoding and tonemapping. The whole thing runs openmediavault (debian based server distro). I have Jellyfin running in docker.

    For watching, I mostly use Infuse Pro on my AppleTV 4K. On mobile, I was using the Jellyfin App but since the update a little while ago, I’ve been testing swiftfin again.

    I also know for sure that friends that have access have been watching via the AndroidTV app, WebOS App and various web browsers.







  • The problem was less parallel processing but that every one of the cell‘s 8 co-processors (SPE) needed to be individually programmed. The 360 had a tri core design that was much easier to develop for and take full advantage of. Thus, most 360 games, especially early in the generation, look and/or perform better than their ps3 counterparts, since the latter usually only ran on the one regular processor core (PPE) that the cell had, without taking Ananas off the SPEs. Notable exceptions are the ps3 exclusive titles and some other later games, that took partial or even fully advantage. Even Naughty Dog only used 3-4 SPEs in their earlier uncharted games, while their later games like the last of us uses them all.



  • I think one of the issues, why there terminal is seen as necessity is, that there are almost no tutorials that refer to the gui. So if you’re a newbie and try to find out how something works like adding a third party repo to your package manager or making an install script executable, all you get is a command. You don’t get a “add this address to the list in the settings menu of your package manager, which you can find here”, for example.





  • Well, unless you exclusively play games made by small indie studios and that are distributed directly, that’s still the price you need to pay if you want to consume said content while playing on a PC. Or you pirate and thus don’t support the people who created it. I don’t like that situation either and there are some developers I definitely won’t support with my money. However, that decision isn’t based on the need for some account, when it’s trivial to make one. That’s annoying but the dealbreakers should be scammy, unfinished games, predatory, gambling-like micro transactions, bad company culture, etc, not the need to have a burner email account.






  • They are indeed usually in inches but that’s probably bleeding back to Europe from the US. And most people don’t actually know how much that would be in metric. It’s sometimes listed but no one I know actually uses those numbers. We just know that 65 is bigger than 55, etc. If we want to know if it fits in our living rooms, then we look at the actual size in cm. I also couldn’t think of anything else that’s imperial, at least here in Germany.