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Cake day: June 15th, 2023

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  • I haven’t played Elden Ring (not my cup of tea tbh) but a game that I have have played that also does this is Witcher 3, and it has the same natural feeling progression of doing content at your level as you go through the story, but some things “out of the way” are leveled way up. Never played it super deeply, so I’d guess some of those higher level things are there to come back to during the end game, which to me solves a problem Skyrim had where you could just start a new game and then go slaughter some falmer in a megadungeon before stepping foot in whiterun. Like sure that’s fun to just roll up some flames to the face of everything in front of you, but it took them years and adding in a whole survival system to give a feeling that you need to slow down. Witcher 3 just sort of had this naturally as it was a very well paced and let the story breathe and let emotional beats land and sit with you. I might just be huffing my own supply of hopium right now, but I do hope this is true of Starfield as well.