Programmer and Airplane Enthusiast.

“You just don’t know how AI works” earns you a block.

  • 24 Posts
  • 444 Comments
Joined 1 year ago
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Cake day: June 11th, 2023

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  • Added toggle for ‘Reduced Motion’, removing the swirly background and gyrating card motion

    Judging by other comments online people seem to love the aesthetic, but I IMMEDIATELY turned off the CRT, scanlines, and screen shaking settings. It was just too much for me. I’m so happy they’re letting me take out the last thing that is fucking with my vision after a long play session.

    Changed the first shop in every run to always include a normal Buffoon pack as one of the pack options

    I think this is a good change too. Might still be a little RNG reliant, but this definitely helps when more often than not, I restart the run after taking a look at the first couple of shops.

    Upcoming blinds/tags can now be seen in the shop immediately after defeating a boss blind/cashing out

    Also a worthy change.

    Changed Fibonacci - costs $8 instead of $7, because Fibonacci

    lol

    Changed Seance - Now uncommon and $6, was rare and $7

    Awww, I’m disappointed that the Magic TCG reference is now a little less on the nose.

    Overall there’s a LOT of balance changes in here. I’m a little concerned that LocalThunk might have bitten off more than he could chew. Especially given that the blinds’ base values have been reduced to make the game easier. Though, is it to make it “easier” or “less RNG heavy?” I guess we’ll find out soon enough.


  • So they just have to make good enough games to avoid two complete flops in a row. Which is impossible

    BG3 made a lot of committed repeat customers for Larian, I don’t think it’s impossible their next game will sell very well based on name recognition and good will alone. A guarantee? No. But a safe bet.

    It’s the equivalent of the rich billionaires saying if you want a house just work hard and buy one. It’s not hard! Why are the poor people complaining?

    If this is the source of your rage posting, that’s a lot of misguided anger to point it toward Larian. Are we gonna complain about the one-man developer who quit his job to develop Balatro? Yes he was privileged enough to have savings to dig into, but neither him nor Larian are anywhere in the same ballpark as EA, Microsoft, Ubisoft, etc. They’re just the wrong people to get mad at.











  • The author does have a way with words lol. I love this paragraph in particular, emphasis mine:

    As we speak, the battle that platforms are fighting is against generative spam, a cartoonish and obvious threat of outright nonsense, meaningless chum that can and should (and likely will) be stopped. In the process, they’re failing to see that this isn’t a war against spam, but a war against crap, and the overall normalization and intellectual numbing that comes when content is created to please algorithms and provide a minimum viable product for consumers. Google’s “useless” results problem isn’t one borne of content that has no meaning, but of content that only sort of helps, that is the “right” result but doesn’t actually provide any real thought behind it, like the endless “how to fix error code X” results full of well-meaning and plausibly helpful content that doesn’t really help at all.

    And he describes exactly what I have to deal with on the regular, “content that only sort of helps” that “steals your attention from the content you actually want.” Even moving from Google to DDG has only mitigated this problem, it hasn’t fully gone away.

    But yeah, one of his conclusions seems to be the Death of the Hyperlink? Which, I mean, not even LLM’s can kill that. I doubt <a href is going away any time soon.