• 2 Posts
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Joined 1 year ago
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Cake day: July 2nd, 2023

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  • A lot of services now accept physical security keys for logging in. These keys use FIDO similar to how a phone-based passkey works. You just plug the dude in and then you are good to go.

    Obviously not every company works with these just yet, but a lot of major companies do. Honestly most of the big tech companies support them.

    GitHub and Bitwarden are the two I’m immediately thinking of, but that’s likely because I just used my passkey for those lol.

    It’s way more secure than SMS MFA, and I prefer it to a phone app because I don’t have to look at then enter a code while hoping the time doesn’t run out for that code, forcing me to wait for a new one.




  • First party software. I buy Nintendo consoles for their ip, not their power. My desktop is where I do most of my gaming, but I have an attachment to Zelda games that I don’t think will ever go away. I still have my official prima guide for links awakening dx. I have a map on the wall of twilight princess’s over world.

    I don’t even like the switch for portability because it feels bulky and uncomfortable. But connected to the dock, I can forget that it’s supposed to be portable and enjoy my Zelda games. My wife also likes animal crossing, and I got her to play her first Zelda and Pokémon games in the last year, and those were games that shaped my childhood.

    So I guess my answer is shared experiences and nostalgia.





  • My Americanism got in the way I guess. My politicians are doing their best to not enact a law that went in the ballot as a citizen led initiative and received a majority vote. So saying “America thinks this thing because some politicians did a fucked up thing” would be disingenuous.

    My point was that I won’t speak for everyone in the eu, but the members of the European Parliament involved in this directed do want, have wanted, and continue to want this regulation. Saying the “eu” didn’t want this, but “well Apple” is just ridiculous, and the directive I would argue affects other products significantly more simply because of all the laptops switching to usb c. If we just go around pretending the “eu” had their hand forced by one company’s cellphone business (large or not), then we are pretending the other massive corporations are *not committing an infraction against humanity with the large amount of ewaste they are producing.

    So I could have worded “the eu doesn’t want anything) better. I just didn’t want an already long post to be even longer. I wrote a book here before I had to erase it and trim it down and I still feel like it’s too long and maybe doesn’t even effectively explain my position l, so maybe I just suck at communicating.



  • Looks like you are correct mostly. It looks like it was actually the character and persona from the Colbert report that he can’t use. It would be like taking the show to a different network I guess would be the argument which usually involves the show being bought. It’s also weird because the company was basically suing itself.

    It also led to Colbert mentioning that he didn’t know how to act as the normal him, so I think it’s cool he at least got something positive out of it, even if it’s a huge blow for sure.

    It’s weird, because if the character was named like Sean Spencer, it would be expected that you couldn’t just use the same character. I’m surprised he didn’t have a legal leg to stand on given the character has his name, and he could argue that it’s simply his own personality, but if he and his lawyers didn’t expect it to be winnable I’ll take their word on it.

    Either way, it’s interesting information. Thanks for the correction.


  • That’s not quite accurate. The EU doesn’t want anything, but the people involved in this decision absolutely wanted to regulate this. It’s been an issue for decades at this point.

    It’s also not because of “well, Apple”. This law doesn’t apply to phones alone, it’s pretty much any mobile device.

    It also, and this is one of the big and important parts, requires manufacturers to offer the option to NOT have chargers included. The goal here is to reduce the MASSIVE amount of e waste generated by tablets, phones, cameras, and even (especially in my mind, as these are often not compatible even amongst single manufacturers) laptop chargers. That’s an awesome part of the rule, even if it has a larger compliance window.

    Lastly, while the law itself doesn’t require USB C, the legal annex absolutely and quite explicitly DOES state that manufacturers must use USB C. There is a provision that reports must be made every 5 years or so, and consideration will be made concerning the required standards (wireless is mentioned as not being able to effectively be regulated in this way as of yet).

    This is a huge win in terms of the reduction in e waste, and the option to not receive a charger is, in my opinion, one of the best parts. I have way too many USB C cables that I can’t find a place to use them all, and I’ve got them in every room.




  • Not quite. It’s different than movies, because one person can purchase assets. Typically most talented developers aren’t also incredibly talented artists, animators, and composers. There are certainly people out there that could do that, but the same could be said for indie films made by a group of friends in their spare time with licensed music and improvised sound effects.

    You can’t just compare a solo indie dev to a feature film like it’s not apples to bananas. Comparing an indie film would be more apt.

    I’d say that solo indie dev games would be similar to that one web serial in the early days of YouTube, Marble Hornets, I think it was. It was interesting enough (I only saw bits and pieces personally) that it had a very dedicated fan base, but was made by like… three friends or something.

    Game studios making triple a titles are more comparable to a triple a movie (that’s where AAA comes from - A list actors, A list studio, and A list something else. Triple A games have massive budgets for the same reason movies do. Marketing, voice actors, sound design, composers, animators, developers, project managers, interns, assistants, game designers, etc.

    Triple A games also amusingly have directors and producers just like a Hollywood film does. In all honestly, video games are like interactive movies. We’re seeing now the end stages of that imitation with so many blockbuster sqls and nostalgia grabs in both industries.