Now that Epic Games has cut off Mac/Linux support for Rocket League, what are my options to get it back? Do I need to use Lutris now somehow, or can I just use a specific compatability layer in Steam?

Pissed at Epic for doing this, I thought support for SteamOS was supposed to be easy for devs using Proton?

Edit: Heroic Launcher was the solution, and very easy. Thanks to all!! Edit 2: Heroic Launcher version was being weird with a controller so switching RL on Steam to Proton Experimental also worked.

  • Rayspekt@kbin.social
    link
    fedilink
    arrow-up
    5
    ·
    1 year ago

    Nice that it supposedly still works, scummy move nonetheless. I stopped playing Rocket League back when Epic had bought it and started requiring an Epic Account to play.

    I’ve bought a game on Steam one day and then the new publisher decided that I can’t play it just with the account I used when I bought it. Doesn’t seem right to me.

      • arefx@lemmy.ml
        link
        fedilink
        arrow-up
        1
        ·
        1 year ago

        They still make the engine many of the games you play run on so they still get your money. To be fair unreal engine is pretty good.

    • gmate8@lemmy.ml
      link
      fedilink
      arrow-up
      1
      arrow-down
      1
      ·
      edit-2
      1 year ago

      I’ve seen people profiting massive amounts of money selling Rocket League keys for Steam since Epic bought it. I guess they made a good biz.