Looks like this is an issue for retail mode only, if you’re using developer mode to run emulators you shouldn’t have issues:
“Players could pay a one-time fee to get a developer mode attached to their console. From there, you could gain access to emulators. In fact, it looks like that option is still readily available. You will lose out on features made only for retail mode, which could mean going back and forth between the modes.”
Theres better but there really isn’t cheaper. An Xbox Series S is $300. That’s a controller and a very relatively good APU even if it’s artificially limited.
I have a MiSTer FPGA and it definitely cost more than $300 and it cannot emulate anything newer that PS1 or Sega Saturn.
Looks like this is an issue for retail mode only, if you’re using developer mode to run emulators you shouldn’t have issues:
“Players could pay a one-time fee to get a developer mode attached to their console. From there, you could gain access to emulators. In fact, it looks like that option is still readily available. You will lose out on features made only for retail mode, which could mean going back and forth between the modes.”
“Pay us $25 extra to use your own hardware or we’ll ban you!” ~Microsoft
I mean, if you want to do emulation there’s better/cheaper ways to do it than an Xbox, but at least the option is there in some form.
Theres better but there really isn’t cheaper. An Xbox Series S is $300. That’s a controller and a very relatively good APU even if it’s artificially limited.
I have a MiSTer FPGA and it definitely cost more than $300 and it cannot emulate anything newer that PS1 or Sega Saturn.