DOOM. The first-person shooter was an instant hit upon its mrelease at the end of 1993. It was soon ported off the PC platform to a number of consoles with varying success. Fast forward a few years…
I mean, the original Rollercoaster Tycoon was written in basically just x86 assembly code (apparently 99% assembly, 1% C), so why not that? Other than copyright and other such related issues, it’s a perfect game to port to any computer to ever exist that has access to a compatible compiler.
I mean, the original Rollercoaster Tycoon was written in basically just x86 assembly code (apparently 99% assembly, 1% C), so why not that? Other than copyright and other such related issues, it’s a perfect game to port to any computer to ever exist that has access to a compatible compiler.