So as it turns out the original FlatOut is a very different game from it’s sequel, and is a pretty unique and complete game of its own.
I just reinstalled NFSU2 because of the new big expansion mod underground2.net Between this, my brother wanting to play Halo, and the new Linkin Park album coming out this week, I feel like I’m in 2004 again.
Haven’t played it yet, but just got the copy of Ratchet & Clank Future Tools Of Destruction in the mail today. Looking to hopefully start at least a little bit over the weekend.
I dunno if I just discovered them but I was playing Sexy Parodius and Harmful Park. I’m really bad at both.
Planescape: Torment
I haven’t played a lot infinity engine games and I’ve struggled with understanding what the game expects of me in terms of gameplay. Hopefully I’ll internalize that eventually but I’ve been enjoying the writing and vibes so far even if the gameplay feel a bit frustrating and a bit like a chore at the moment.
Updated my journal.
I could never figure out how to get out of the first area in that game lol. I wondered around for so long doing laps and just gave up.
Yeah the way I got out was a bit cryptic, although I think there are multiple ways. I’m shameless enough to use a walkthrough when I’ve been stuck for a while, otherwise I’d be having an even harder time.
It’s a very different game and not all story advancing actions are intuitive. Enjoy!
Touhou 8: Imperishable Night.
I earned my first-ever 1CC there three days ago, on the Easy difficulty (ignoring the perennial “easy modo” memes within the games’ fandom), and slowly but surely, I’m learning both the fundamentals and the strategies towards passing various stages and spellcard patterns; hopefully, with enough practice, patience, and a bit of foresight, I can move up and do another 1CC on Mormal (both Finales), either with the Border or Netherworld team.
As for everything else, I found myself enthralled with the lore, story, and the music in this game, as if it were timeless, in a way. I’d say I like Eirin’s boss theme the most, befitting for someone who’s lived through time and knows everything diligently.
Recently I’ve been playing Airline Tycoon Deluxe, Sims 3, Battle Brothers, Kerbal Space Program and Prey.
I think the newest is Prey, from 2018.
Airline Tycoon Deluxe is from 1998 and still fun (at the beginning, eventually you just make tons of money, use it to do more of the same to make even more money and it stops being fun). It helps that it’s a 2D game and the fun is in the management mechanics rather than related to anything visual.
By the way, they all run on Linux, though I had to literally pirate the Sims 3 to get it to work even though I own the game.
I just started Lair of the Clockwork God and I think it’s definitely worth a look. You play as two characters, one who is “point and click” (can’t jump, only move and interact) and the other is a platformer (can jump, can’t interact). It’s pretty interesting, and the puzzles have been fairly easy but still cllever.
Project Borealis Prologue. Not patient at all.
But also Silent Hill 2 Enhance Edition.
I’ve been playing through factorio
For the seventh time
…I don’t have a problem
It can be considered a new game now. You can grow your factory on other planets! More! More!
Just plowed my first spaceship into the middle of an asteroid field. Thank the devs for a making a “First trip to other planet” autosave!
Landed on Vulcanus, found out there is no way to come back until I can build a new spaceport. Yahoo!
Note to self: load things for a spaceport on ship
The ship can travel without you and deliver everything you need, so not too big a deal. But still fun!
I’ve reinstalled Sims 3, because I wanted to play the Sims but just can’t deal with the broken cash machine that is the Sims 4. It took a decent amount of effort to get it to run, and it doesn’t run very well, but it mostly works. And… it’s so good. I forgot just how good it was.
I’m amazed at how much there is to do, and just how well my sims can take care of themselves - when playing 4 I always just made 1 or 2 sims, so that I could control their every move bc otherwise they’d be stuck doing something useless on a loop. Here I can have a family of 4 and actively play just one of them, and the rest will cook, clean, do homework, and generally look after themselves while I’m not there. It’s amazing how they had this figured out so many years ago, and regressed so horribly.
Just finished the 5 main endings of Nier Automata and enjoyed it! Wanted to see what the fuss was about (especially after seeing the meme about how doitsujin was motivated to develop DXVK to play it). Enjoyable time and I plan to get all the endings.
Next on my list is Mini Motorways and Alien Isolation :)
If you’re a sucker for side content, there’s a ton of short stories and novellas (even a musical) that the fans have translated: I just got Ending E | The Ark Wiki
Kept the setting alive for just a little longer, and added some more context to the world and characters. Massive spoilers for anyone who hasn’t beat Automata though.
Deus Ex Mankind Divided.
Just getting started, but it’s been pretty fun so far. Not really appreciating how much it echoes the current happenings in society, though…
The dev for that game recently said if they made it now the story would have to be very different because of the echoes with current events.
That’s interesting. Do you have a link, by chance? I’d love to read more
I was off, here’s the real tea.
“If someone made Deus Ex today, it might be perceived as a documentary,” says creator Warren Spector
to avoid disappointment: It doesn’t end… it just… stops
I played it last week. It was fun. Definetly better than HR.
finally going back and playing dark souls remastered as someone who has only played demon’s souls. so far it feels very familiar yet different. definitely has that from software jankyness.
A lot of the jankiness is gone in the later games. DS1 feels really clunky after having played DS2 and DS3.
I was REALLY patient for this one but: Silent Hill (ps1). I tried to play it last year, ran into the creature in the alley at the very very start and immediately turned it off. Too spoopy for me. Finally decided to try again because the Silent Hill lore is just way too fascinating. Have made it through a lot farther this time (just passed the dog house now) and still going strong.
You are in for a real treat when you make it to the second game!
If you or anyone else is interested in playing more, I recommend:
- Silent Hill 2: Restless Dreams (aka Director’s Cut). Not a continuation of the story of the first game, but a separate story in the same universe. Generally agreed to take everything good from the first game and improve upon it. The “Restless Dreams” version has a substantial extra scenario which adds some backstory and lore, but should probably be played only after completing the main game.
- Silent Hill 3. This one does continue the story of the first game, somewhat. To be honest I remember enjoying it but not much in terms of particulars.
- Silent Hill 4: The Room. Started out as a separate game unrelated to the Silent Hill mythos, but was rewritten to become an SH game during development. This sounds like it might be a terrible cash-in, but it really is a perfect fit for the SH universe. IMO almost as strong as SH2.
- Silent Hill: 0rigins. A PSP game set as a prequel to the first game. A little light on story, and with some odd combat mechanics, but I still found it very enjoyable. I played the later PS2 port.
- Silent Hill: Shattered Memories. A “reimagining” of the story from the first game. It plays and feels very different to the previous games, but I still enjoyed it quite a lot.
- Silent Hill: Orphan. A series of point-and-click adventures for Java-enabled mobile phones from the 2000s. Totally different mechanics from the mainline games, but they do the atmosphere and story well if you don’t mind the slower pace of point-and-click. They run on some J2ME emulators.
- Silent Hill: Alchemilla. A free fan-game centered on the Alchemilla Hospital, but also including several other locations. First-person view with many puzzles and no combat. Very polished and really nails the atmosphere.
I played a little of Silent Hill: Homecoming but got tired of it about 1/3 of the way through (I guess). I also bought Silent Hill: Downpour but gave up on that even more quickly. I don’t recommend either of them. Things introduced in the earlier games for specific psychological reasons related to the plot - especially sexy monster nurses and Pyramid Head - tend to be regurgitated in the later games for no real reason other than “Silent Hill”, which removes their impact completely.
You forgot the greatest one of them all:
Silent Hills: Playable Teaser :>