Fubarberry@sopuli.xyzM to Steam Deck@sopuli.xyzEnglish · 24 days agoWhen the Steam Deck was still just an idea, Valve says some staff were like, "I just want that for me" and "the point wasn't even to make a product out of it"www.gamesradar.comexternal-linkmessage-square141fedilinkarrow-up1604arrow-down16 cross-posted to: steamdeck@lemmit.online
arrow-up1598arrow-down1external-linkWhen the Steam Deck was still just an idea, Valve says some staff were like, "I just want that for me" and "the point wasn't even to make a product out of it"www.gamesradar.comFubarberry@sopuli.xyzM to Steam Deck@sopuli.xyzEnglish · 24 days agomessage-square141fedilink cross-posted to: steamdeck@lemmit.online
minus-squarehelenslunch@feddit.nllinkfedilinkarrow-up1arrow-down3·23 days ago do you think all of those people were 100% sure that each of their designs would work? I’m sure 0% of them did but 100% of them were researching to find products to sell.
minus-squareOlhonestjim@lemmy.worldlinkfedilinkarrow-up3·23 days agoNothing worth doing is ever worth doing just for money. You’ll never innovate if you never put time into projects simply for practice, or better still, enjoyment.
minus-squarehelenslunch@feddit.nllinkfedilinkarrow-up1·23 days ago You’ll never innovate if you never put time into projects simply for practice, or better still, enjoyment. That’s just pure non-sense.
I’m sure 0% of them did but 100% of them were researching to find products to sell.
Nothing worth doing is ever worth doing just for money. You’ll never innovate if you never put time into projects simply for practice, or better still, enjoyment.
That’s just pure non-sense.