ServerInfo
- 172.96.161.222:25621
- lemmy
Community Guidelines:
- Be Nice
- SAVE a local copy of the game EVERYTIME you finish a session.
Community Kanban:
- Task tracking, work items, etc can be put into the kanban. https://gokanban.io/a07bb4c41c
This server will be up for a month (Oct21-Nov21), it’s hosted on a game hosting service. I trust everyone here to be nice, but if there is a problem @ me, and we can revert a save.
The server admin (me) will be able to see your factorio username, and your ip address.
1412529629 is the map seed, Server is online!
Should we setup a voice jitsi or mikro room?
Using AleForge for the hosting, first time I tried them out. They said they accept crypto, sadly it’s through bitpay which requires so much KYC (biometrics + passport) they might as well not advertise crypto at all. Hopefully they can sort out their crypto payment pipeline going forward.
8GiB ram, NVMe 25GiB, San Jose, 4 vCPUS
User verification is not enabled, so unless it becomes a problem, any local lan copies of the game you might have should be able to connect no problems.
Thank you for this initiative!
You play Factorio? Fancy that! Space federation transcends logistics
I used to, but didn’t have much time to play it lately. I still keep an eye on the game, it’s so unique
In two hours, login and build a smelter, it will do you a world of good.
Sever updated to 2.0.8
Server is online with Space Age!
Coal is automated, Power is automated, Iron Plates, just started copper
I like to join, but I have a strict “solo first” rule with games. I will come back as soon as I’m done!
I’m in this camp, I want the opportunity to build all the things and if I play with a bunch of people I’ll just blueprint all their stuff cause it’s always better 🥲
I don’t see a problem with this. There is a saying among German mathematicians “Don’t try to reinvent the wheel.” When other peoples design is better, you should feel encouraged to copy it. That’s what factorioblueprints is there for. Learning from each other is a HUGE part of the game.
But yeah, playing alone does wonders for learning the game. Just yesterday I relearned that rushing for bots is good, but completely ignoring defences is not.
Not familiar with multiplayer. What’s the reason for saving a local copy of the game?
In case something horrible happens
You have access to saves that clients initiate on their end?
No, distributing the state of the map across the participants gives us resilience against any issues from bugs, server issues, or griefers.
I’m jealous.
Join us! Make other people jealous