The Legend of Zelda: Tears of the Kingdom is finally smooth on PC using Nintendo Switch emulators during both gameplay and cut-scenes.

  • nodiet@feddit.de
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    1 year ago

    I find it hard to believe that you are getting 60 fps everywhere. On my 7800x3d I get substantial drops below 60 in certain areas such as lookout landing or hateno village.

    • Send_me_nude_girls@feddit.de
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      1 year ago

      It’s the age old discussion on how sensitive people are to those issues. Not saying it’s a bad thing but for some people, if the game runs 99,9% of the time on 4k 60fps, that’s enough. Than you have people who find an area or two that has performance dips, down to sub 30fps for a second and then they call the whole game unplayable and sub 30fps.

      I don’t think there’s a right answers to this but it explains the repeating confusing, of people making those claims. I finished TOTK on yuzu emulator and there was only one dungeon I remember with abysmal performance and it was the one where you drive around a vehicle inside a big arena. It probably runs like shit on original Switch too and I see it less of a fault of the emulator and more of the games engine.

      • nodiet@feddit.de
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        1 year ago

        Lookout Landing and Hateno village are quite substantial areas though that you come back to multiple times. And on my 7800x3d they consistently run at ~40 fps. Thanks to the dynamic fps mod that is playable and it didn’t bother me in the grander scheme of things but it’s also too big and consistent a drop not to notice. I just don’t want people to read those comments and expect everything to run at a locked 60 like they are claiming, only to be disappointed when that turns out not to be the case.

        • Peruvian_Skies@kbin.social
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          1 year ago

          40fps is still a 33% improvement over the actual Switch, which is capped at 30fps. I too own a launch Switch and prefer to play on emulators for that reason.

          • nodiet@feddit.de
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            1 year ago

            Well yeah, and I ran the game at 8K. But for some reason neither yuzu nur ryujinx work with gsync on my system so I had to choose between uneven framepacing and tearing for those drops. Of course it was still a vastly preferable experience overall compared to the switch.

            • neonfire@kbin.social
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              1 year ago

              So I said 1440p60 (~2k) and then you complain about running it at fucking 8k?! C’mon man. Yes, at 1440p I had no slowdowns in either location.