Atomic Robo-Kid

Moto Roader

Mr Heli

Samurai Ghost

Super Volleyball

Tiger Road

  • psvrh@lemmy.ca
    link
    fedilink
    English
    arrow-up
    1
    ·
    8 months ago

    One of the things I really enjoyed about Marathon (versus Doom or Quake) is that Marathon had colours outside of brown, reddish brown and greenish brown.

    • pelya@lemmy.world
      link
      fedilink
      English
      arrow-up
      2
      ·
      edit-2
      8 months ago

      It wasn’t an engine limitation, it was a design choice. Heretic is a colorful game, and it was made using Doom engine.

      It’s especially bad in Quake, all monsters look like a moving piece of a wall, and the level design is walls on top of walls with some walls in-between. If not for the revolutionary game engine, it would seriously flop.

      • psvrh@lemmy.ca
        link
        fedilink
        English
        arrow-up
        1
        ·
        8 months ago

        Oh, I don’t disagree that it’s a design choice. 1990s id Software had, we’ll, let’s not call it a style