In the context of a “war game” this makes sense. If you remain completely neutral it’s impossible to win. Any examples of similar scenarios the model saw during training would have high aggression rates.
It’s probably vibing on the Dark Forest Theory. If that’s the case, it makes sense to utterly destroy all opponents as hard and fast as you can, even if they’re not currently opponents.
In the context of a “war game” this makes sense. If you remain completely neutral it’s impossible to win. Any examples of similar scenarios the model saw during training would have high aggression rates.
Unfortunately this AI was playing Stardew Valley
Probably shouldn’t have included Project Plowshare in the training data…
Did you read the article? It gave examples of escalations in neutral scenarios that make no sense.
It’s probably vibing on the Dark Forest Theory. If that’s the case, it makes sense to utterly destroy all opponents as hard and fast as you can, even if they’re not currently opponents.