Devs started making changes that killed a lot of fun to, presumably, appeal more to CoD players. Some of the balancing decisions also made a lot of the guns a bit less exciting to use and made most of them essentially the same thing. The two most popular classes (medic and sniper) have been nerfed to oblivion. It feels like they are trying really hard to curate a very specific experience, and that seems to have burned out a lot of people or driven others away.
Personally, I think they should have leaned harder in the direction of more realism and rewarding creativity.
Sniper and Medic are the peak COD classes though. Assault rifles/SMGs with infinite self-heal or sitting somewhere back one-shoting people.
I felt the game move away more from COD since not everyone is running Medic with Vector. Also Sniper and Medic are still the most popular classes, so they were certainly not nerved into oblivion.
What happened to battlebit?
Devs started making changes that killed a lot of fun to, presumably, appeal more to CoD players. Some of the balancing decisions also made a lot of the guns a bit less exciting to use and made most of them essentially the same thing. The two most popular classes (medic and sniper) have been nerfed to oblivion. It feels like they are trying really hard to curate a very specific experience, and that seems to have burned out a lot of people or driven others away.
Personally, I think they should have leaned harder in the direction of more realism and rewarding creativity.
Sniper and Medic are the peak COD classes though. Assault rifles/SMGs with infinite self-heal or sitting somewhere back one-shoting people.
I felt the game move away more from COD since not everyone is running Medic with Vector. Also Sniper and Medic are still the most popular classes, so they were certainly not nerved into oblivion.
Yea a lot of the changes they made kinda killed it for me which is a shame because I absolutely loved the game for the first few months.
Wym? It’s still there populated with plenty of servers.
idk