I’m a cheap starter too. Really enjoy the game for sure! It completely ruined Starfield for me… I was out of Starfield the first time I “flew” the spaceship… Loading screens… All of it… Star Citizen killed any joy in that game for me. Haha.
There’s lots of talk about SC taking a billion and having nothing to show for it.
No one else is putting a mining rover into one ship, then flying that combo onto a bigger ship, and then flying that shipducken around.
They’re doing things no one else is doing. Things no one else has done. This isn’t just another unreal engine. Or creation kit, or whatever Bethesda is calling their zombie.
Starfield doesn’t even have real planets. It’s just 1k squares surrounded by loading screens.
Anyway, I’m ranting now. SC is notorious for its funding and long development. It’s easy internet points to shit on it. Like the video game shorthand for the Nickelback conversation cul-de-sac.
It deserves its detractors. It also delivers a hell of an experience for $45 and deserves its recognition. The nuance of that second point is lost in the crowd usually.
Elite dangerous is tragic. If they had half the budget Star Citizen has it could be an amazing game, but instead they’re forced to practically abandon development for years at a time in order to focus on games that bring in a profit.
Still, if you have a VR headset, a HOTAS, and enough patience to learn how to fly, it’s an unmatched experience.
Give it a shot. It’s less polished in some aspects to SC, but there are so many different systems that they have still barely been explored, even after all these years. The flight is pretty damn good too.
I’m a cheap starter too. Really enjoy the game for sure! It completely ruined Starfield for me… I was out of Starfield the first time I “flew” the spaceship… Loading screens… All of it… Star Citizen killed any joy in that game for me. Haha.
Yes. Starfield is single player even.
There’s lots of talk about SC taking a billion and having nothing to show for it.
No one else is putting a mining rover into one ship, then flying that combo onto a bigger ship, and then flying that shipducken around.
They’re doing things no one else is doing. Things no one else has done. This isn’t just another unreal engine. Or creation kit, or whatever Bethesda is calling their zombie.
Starfield doesn’t even have real planets. It’s just 1k squares surrounded by loading screens.
Anyway, I’m ranting now. SC is notorious for its funding and long development. It’s easy internet points to shit on it. Like the video game shorthand for the Nickelback conversation cul-de-sac.
It deserves its detractors. It also delivers a hell of an experience for $45 and deserves its recognition. The nuance of that second point is lost in the crowd usually.
Ever tried Elite Dangerous?
Elite dangerous is tragic. If they had half the budget Star Citizen has it could be an amazing game, but instead they’re forced to practically abandon development for years at a time in order to focus on games that bring in a profit.
Still, if you have a VR headset, a HOTAS, and enough patience to learn how to fly, it’s an unmatched experience.
don’t forget VoiceAttack. Speaking to your spaceship and having it answer back (for me, in the voice of William Shatner)
“raise landing gear, all power to engines, on my mark engage jump drive… mark.”
No I haven’t…
Give it a shot. It’s less polished in some aspects to SC, but there are so many different systems that they have still barely been explored, even after all these years. The flight is pretty damn good too.