The point is Starfield won “most innovative game” when it’s the same rehashed Bethesda RPG we have had since Morrowind. The only reason it could’ve won that, was ironically. Same for Red Dead 2 and “labor of love” with it famously being crunched through, with 100hr a week of work for people, etc. It’s not “we don’t like this game”.
The point is Starfield won “most innovative game” when it’s the same rehashed Bethesda RPG we have had since Morrowind. The only reason it could’ve won that, was ironically. Same for Red Dead 2 and “labor of love” with it famously being crunched through, with 100hr a week of work for people, etc. It’s not “we don’t like this game”.