Literally every game journalist article I see feels like the people who wrote it never even played the game to begin with.

    • Addfwyn@lemmygrad.ml
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      11 months ago

      It’s extremely saturated though. Those guys have the luxury of being able to do it without taking bribes from publishers, because they have been around for so long. They built up an audience before the industry has shifted to what it is now. If I tried to make something like Nextlander or Giant Bomb right now, it wouldn’t work.

      There’s a reason so many of the “new reviewers” are just glorified PR, it’s the easiest way to do it for the people who care more about getting free games to play than the actual writing.
      I actually did do some freelance game journalsim work before/during grad school. You need a pretty thick skin for being turned down, you probably make 50 pitches for every article you end up actually getting to write.