And then instances start fighting and decelerate from each other and it becomes this annoying game of will I be able to see the content I want to tomorrow? We’ll see how it turns out. Needing to keep moving instances isn’t my idea of a good thing like everyone else seems to think it is.
I just want to find the content I like, the content that helps me solve problems, and a way to interact with it without being forced to see ads. I’m not going to use a worse product just because it’s not controlled by a corporation and I don’t think I’m alone in that across most of the population.
I don’t see it as a problem. If my instance starts walking off the content I like, then it’s a problem. But it’ll be a slow burn where I just use it less and less.
I think a fully p2p system with a community, a user, and a post being identified by a key and connected via asymmetric cryptography, and then a reputation system yielding a number between, say, -100 and +100, would work better.
That reputation system wouldn’t be like karma, it would possibly also affect whether we store something below -50 score, to then share.
It should be relative - we may attribute an evaluation to a thing, which would affect its children. Or we may attribute an evaluation to a user, and then derive score for a thing from that user’s evaluation of it. Or maybe all of the described.
Maybe something like that is going to be easier to build on Locutus when it becomes operational.
I don’t think that any single score is going to make everyone happy.
Maybe if there are multiple user-scoring systems run by various sources, and I can choose which score I want to use as a metric.
Like, I think that the Marxist-Leninist crowd on some of the left-wing instances is bonkers, but I imagine that they’d say the same thing about me or other people who subscribe to mainstream economics in general. You’re not going to find a Single Source of Truth on that matter.
Eh, that was the whole point. Do not leave moderation to other people or at least make that easy.
It should be relative
Which means that the score of anything would be derived from 1) what you directly set, 2) what another user sets, modified by what you set for that user, 3) what a user sets, modified by what is set for him by another user, which has a value set by you attributed …
One can even make a logic where you see high score for things disliked by people you dislike.
There is some computative difficulty, but nothing big for our times.
And then instances start fighting and decelerate from each other and it becomes this annoying game of will I be able to see the content I want to tomorrow? We’ll see how it turns out. Needing to keep moving instances isn’t my idea of a good thing like everyone else seems to think it is.
If that is the case, then the Lemmy will start to shrink or straight up die, but that is life.
That’s the risk of the federation. But I much prefer that than a monolithic black box controlled by a mega corpo.
I just want to find the content I like, the content that helps me solve problems, and a way to interact with it without being forced to see ads. I’m not going to use a worse product just because it’s not controlled by a corporation and I don’t think I’m alone in that across most of the population.
Then maybe Lemmy isn’t for you then. The way the fediverse is structured at its core seems to be a problem for you.
I don’t see it as a problem. If my instance starts walking off the content I like, then it’s a problem. But it’ll be a slow burn where I just use it less and less.
Yes.
I think a fully p2p system with a community, a user, and a post being identified by a key and connected via asymmetric cryptography, and then a reputation system yielding a number between, say, -100 and +100, would work better.
That reputation system wouldn’t be like karma, it would possibly also affect whether we store something below -50 score, to then share.
It should be relative - we may attribute an evaluation to a thing, which would affect its children. Or we may attribute an evaluation to a user, and then derive score for a thing from that user’s evaluation of it. Or maybe all of the described.
Maybe something like that is going to be easier to build on Locutus when it becomes operational.
I don’t think that any single score is going to make everyone happy.
Maybe if there are multiple user-scoring systems run by various sources, and I can choose which score I want to use as a metric.
Like, I think that the Marxist-Leninist crowd on some of the left-wing instances is bonkers, but I imagine that they’d say the same thing about me or other people who subscribe to mainstream economics in general. You’re not going to find a Single Source of Truth on that matter.
Eh, that was the whole point. Do not leave moderation to other people or at least make that easy.
Which means that the score of anything would be derived from 1) what you directly set, 2) what another user sets, modified by what you set for that user, 3) what a user sets, modified by what is set for him by another user, which has a value set by you attributed …
One can even make a logic where you see high score for things disliked by people you dislike.
There is some computative difficulty, but nothing big for our times.