• bionicjoey@lemmy.ca
    link
    fedilink
    arrow-up
    6
    ·
    1 year ago

    Pathfinder also uses feats in a very different way from D&D. Having lots of options is good. And it basically forces you to take some mediocre feats to help round out your character and make it hard to minmax perfectly

    • Linuto@lemmy.world
      link
      fedilink
      arrow-up
      4
      ·
      1 year ago

      Yes, I agree. It does seem a little off base to leverage the ratio of good to bad feats as an advantage of the system though, when they both have good and bad feats in what seems like similar proportions.

      • bionicjoey@lemmy.ca
        link
        fedilink
        arrow-up
        3
        ·
        1 year ago

        I disagree. It’s not the ratio that’s important, but the absolute number of good feats. The bad feats can be safely ignored, and then it becomes a question of how many good feats you have to choose from. Like in BG3, every time I look at the list of feats, unless I’m playing a character that wants SS or GWM, I’m thinking I’d be better off taking ASI. In Pathfinder, the feat selection always feels like an interesting choice, even if there are some bad options I am discounting, there are still plenty of interesting choices for me to make.

        • Linuto@lemmy.world
          link
          fedilink
          arrow-up
          5
          ·
          1 year ago

          To quote the video this post is about, I often see this happen:

          “wow, these rules are so robust!” followed by, “wow… these rules are so… robust.”

          Pathfinder is neat, I play in three 2e campaigns. I prefer 5e, and that’s okay. Personally, I think the rules get in the way of the fun for pf2e. I still have fun, I would just have more fun in a less rule-heavy game.

          I shy away from saying 5e is better, because I know many people who prefer pf2e, just like I and many others prefer 5e, or savage worlds, or shadow dark. Different games will attract different players, and sometimes those players who like different things play together. When this happens, compromise happens in order to play the same game. The hobby is better served by us looking for ways to compromise, rather than divide.

        • Shalakushka@kbin.social
          link
          fedilink
          arrow-up
          5
          arrow-down
          1
          ·
          1 year ago

          This is 3rd edition thinking, trap options are awful and make the game worse for everyone not following a charop guide

          • bionicjoey@lemmy.ca
            link
            fedilink
            arrow-up
            3
            ·
            1 year ago

            It’s not the same as third edition because PF2e has more horizontal scaling than vertical scaling.