• ILikeBoobies@lemmy.ca
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    1 year ago

    I don’t think anyone would call Outward a Souls-like but apparently it is based on your definition

    Also you can make a 2D RPG with currency experience and hardcore death, people won’t call it souls-like unless you’re rolling around a boss

    Is RuneScape souls-like if you’re a hardcore? What about playing fallout as a hardcore?

    • Sanctus@lemmy.world
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      1 year ago

      A picture of games like Outward, which is hefty in Soulslikes

      Steam disagrees with you.

      You can, but specifically, soulslikes have currency experience, you drop it, and there are checkpoints that refresh the area. Its a specific gameplay loop and mechanical feel that makes it a soulslike. Yes, they are technically RPGs in the same way an IPA is also a beer. Idk what you’re pulling at. I can frame Fallout as a survival horror. These bins we put games into are slightly arbitrary, but it means they contain systems that are alike and provide much of the same feel or user experience. Fallout does not provide the same user experience as dark souls. If you want to discuss in good faith I’m all for it. But you seemingly want a battle of wits, and have arrived unarmed.

      • ILikeBoobies@lemmy.ca
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        1 year ago

        Steam also thinks Valhiem and Grounded are Souls-like then, I think you can find a better argument

          • ILikeBoobies@lemmy.ca
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            1 year ago

            I thought I would give you a chance

            But I did see you argue it’s not about story and not about losing progress when you die. that it is something that could be a live service

            I just didn’t think it helped your argument of the opposite