• Diabolo96@lemmy.dbzer0.com
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    1 year ago

    Long ago, I had had an idea of an rpg where you play as an introvert with sever anxiety. Each dialogue is a fight.

    New style learned : young talk.

    Effects in dialogue : cause cringe status effect to surrounding characters if they are young adults or younger, otherwise cause confusion.

    • AcidOctopus@lemmy.ml
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      1 year ago

      Disco Elysium is sorrrrta like that, if you squint a bit.

      Not focused around being an introvert or different dialogue styles exactly, but you’re a mess of a human being and conversations can literally hurt you, as it tracks your mental health as well as physical.

      You should try it if you haven’t already.

      • Diabolo96@lemmy.dbzer0.com
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        1 year ago

        Heard of the name but never really checked it. Reading the wiki, my idea wouldn’t achieve a 1/100 of the depth this game has to offers. Very impressive game .

        • AcidOctopus@lemmy.ml
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          1 year ago

          If you’re interested then you should definitely give it a shot. There’s no combat - all your “battles” are just conversations 😅

      • koolkiwi@lemmy.world
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        1 year ago

        It also does damage to you as the person sitting in front of the screen whenever you disappoint Kim!

      • Diabolo96@lemmy.dbzer0.com
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        1 year ago

        I have quite a lot of ideas and whil I am an amateur programmer,such games need stellar writing to be worth it and I doubt I can pull it off. Also, while the art doesn’t need to be very fancy, I can’t draw for beans.

          • Diabolo96@lemmy.dbzer0.com
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            1 year ago

            I actually rely on a very human effect to scribble as a de-stress mechanism. I paint and remove random lines until pareidolia kicks in and I see a form in the nonsense. I then just add eyes and a mouth and some additional touches . Sometimes, I end up with some nice character concepts I wish I could use.