HowSwayy@lemmy.ml to Gaming@lemmy.ml · 10 months agoGabe Newell on why game delays are okay: 'Late is just for a little while. Suck is forever.'www.pcgamer.comexternal-linkmessage-square81fedilinkarrow-up1650arrow-down115cross-posted to: PCGaming@kbin.socialgames@sh.itjust.works
arrow-up1635arrow-down1external-linkGabe Newell on why game delays are okay: 'Late is just for a little while. Suck is forever.'www.pcgamer.comHowSwayy@lemmy.ml to Gaming@lemmy.ml · 10 months agomessage-square81fedilinkcross-posted to: PCGaming@kbin.socialgames@sh.itjust.works
minus-squareCheeseNoodle@lemmy.worldlinkfedilinkEnglisharrow-up6·10 months agoDidn’t colonial marine turn out to actually have really good AI that totally changed the game feel that had been broken by a single misplaced semi-colon or something?
minus-squareDefaced@lemmy.mllinkfedilinkarrow-up5·10 months agohttps://www.polygon.com/2018/7/15/17574248/aliens-colonial-marines-fixing-code-typo-ai-xenomorphs yep, a code typo broke the alien AI. Unfortunately for that game though no amount of delays could’ve helped it, there were many more problems besides the AI. The AI was just the biggest problem.
Didn’t colonial marine turn out to actually have really good AI that totally changed the game feel that had been broken by a single misplaced semi-colon or something?
https://www.polygon.com/2018/7/15/17574248/aliens-colonial-marines-fixing-code-typo-ai-xenomorphs yep, a code typo broke the alien AI. Unfortunately for that game though no amount of delays could’ve helped it, there were many more problems besides the AI. The AI was just the biggest problem.